The Crystal Cove Returns

The fun of the Crystal Cove returns to DDO :).  I’m looking forward to getting some runs through the Smuggler’s Rest and through the Crystal Cove during the next week.  So far I have taken Containment (Level 6 Cleric) and Erdrique (Level 13 Rogue) through the event.  I took Containment through it twice on Thursday when it opened back up and Erdrique ran through it three times on Friday.  I’m sure I’ll take Erdrique back through it a couple of more times tonight.  I have few other characters that are working on various pieces from the Crystal Cove including Garrrin (Level 22 Barbarian/Fury of the Wild), Wapoyei (Level 24 Cleric/Divine Crusader), and Kolll (Level 22 Ranger/Shiradi Champion).  I also believe Stoorage (Level 12 Fighter) might have a piece or two he is working on.  I also wouldn’t mind working on building up Erdrique’s Admiral Tricorn hat.  I think I had started on it actually, can’t remember for sure.

 photo Working in the Crystal Cove_zpsjzokornt.jpg

Containment working on sending the kobolds to get some crystals while he dispatches the undead pirates in the Crystal Cove.

Another thing that I enjoy about the Crystal Cove and Smuggler’s Rest is that it is the only place to get some unique monster manual kills.  The hobgoblins, bugbears, specters, skeletons, kobolds, and others are only found out there and during the event.  For me, that usually means a couple of monster manual deeds being collected as well as some extra experience from collecting those deeds.  In fact, I know I picked up at least three monster manual deeds with Containment when I was out there during the first night and at least another three with Erdrique.

Another enjoyable thing that occurs while running around the Smuggler’s Rest is the random drop of specific pirate treasure maps.  These aren’t the treasure map pieces that Euphonia is looking for, instead they are additional treasure maps from other pirates who thought there secret treasure chests were safe.  I think that is a nice little touch added to the Smuggler’s Rest to help keep farming for those treasure map pieces to open up the Crystal Cove fun and interesting.

 photo Dealing with the pirates in Smugglers Rest_zpse8znrme6.jpg

Erdrique collecting doubloons from the pirates in the Smuggler’s Rest.

I hope everybody else enjoys their time out in the Crystal Cove and Smuggler’s Rest this next upcoming week.  Also, don’t forget, that if you want to participate in DDOCast’s scavenger hunt that the both the Crystal Cove and Smuggler’s Rest have a number of waterfalls in them :).

Thanks for reading everybody and happy hunting out in Smuggler’s Rest and the Crystal Cove!!


4 thoughts on “The Crystal Cove Returns

  1. If you want a super-efficient (if, albeit, somewhat dull) method of farming more doubloons and map pieces than you know what to do with, gather 200 gold ones and trade it in for a Pirates Grog. (Don’t worry about the cost, you’ll easily make it up six or eight times over.) Then chug it, head to Butcher’s Path, and proceed to lay waste with your fastest character.

    1. Grog
    2. Kobolds
    3. ???
    4. PROFIT!!!!!!


      • After one or two Pirate’s Grog runs (yes, one or two hours of repeating Butcher’s Path as fast as you can), pretty much the only thing you’ll ever have to worry about again is the stolen gems and Dragonshards. I kid you not that you will have tens of thousands of doubloons waiting in the bank, like a pirate-themed Scrooge McDuck.

        I just thought of it as a one-time investment in all future loot purchases.. it’s quite a grand feeling knowing you can stroll up to Euphonia and buy anything in the box a dozen times over!


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