Taking a Look at Stealer of Souls

Last night, I took Erdrique and Sttollen into the final quest for the Reaver’s Refuge, Stealer of Souls.  Stealer of Souls is the capstone quest for the Reaver’s Refuge which also includes the quests Prey on the Hunter, Monastery of the Scorpion, and Enter the Kobold. As you make your way through each of these flagging quests, you will obtain a dragonshard essence (Eberron out of Prey on the Hunter, Siberys out of Monastery of the Scorpion, and Khyber out of Enter the Kobold).  You need to have these three dragonshard essences as well as three dragon gems.  There are six dragon gems that are found in the following explorer areas: Sands of Menechtarun, Ruins of Gianthold, Orchard of the Macabre, Aussircaex’s Valley, Soami Gardens, and Mount Reysalon.  The latter three can be reached via portals found in the Reavers’s Refuge area and contain the flagging quests for Stealer of Souls.  The gems can be found as random loot in various rare encounter and other chests in these explorer areas.

The quest is level 17 on normal and level 19 on elite.  The quest entrance to Stealer of Souls is located in the slayer area known as the Eerie Forest and is bestowed by a dragon named Thear.  After you complete the flagging quests and turn in the dragon gems Thear will open up a new portal to the Eerie Forest.  However, before you enter the Eerie Forest you also need to turn in the dragonshard essences to Toriavic, another NPC that is located adjacent to Thear.  If you don’t you won’t be able to enter the quest.

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Turning in the dragon essences (the three “gems” in my backpack).

To locate the quest entrance to the Stealer of Souls, you simply need to follow the path you enter on when transported to the Eerie Forest.  With a name such as the Eerie Forest, you can imagine the type of enemies you might encounter.  These include carcass eaters, umbral gargoyles, earth elementals, and others.  However, you can simply run past all of these until you reach the end of the path to the quest entrance.  By the time you get there most of the enemies would recall back to their spawn points.

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Sttollen making his way to the Stealer of Souls.

The primary objective to the Stealer of Souls is to disrupt the ritual that Sor’jek is conducting to raise an army of draco liches.  The secondary objective is take out Sor’jek.  Sor’jek is conducting this ritual in a specialized lair that has portals to four different areas.  In each of these areas, Sor’jek has corresponding lieutenants (who are also giants, of different types) conducting corresponding rituals.  To stop Sor’jek you need to stop and kill the lieutenants.  These lieutenants include a stone giant (Bhumi), a frost giant (Jala), a fire giant (Agni), and a cloud giant (Pavan).  Once you enter Sor’jek’s lair, you see he is already in process of conducting the ritual but you also get prompted to head over to a part of the lair that shows a lighted rune.  When you  activate the rune, you get transported to a new area.

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Erd making his way to the first rune.

The first area you get transported to is a maze of caves.  I can’t tell if the caves are just underground or if this is in a mountain.  In any case, you have to make your way through the maze to take a few orange named stone giants that eventually opens up the passage to Bhumi.  Once you take Bhumi out, his part of the ritual ends and a shrine appears.  At this point you can shrine up and active the rune and head back to Sor’jek’s lair.  When you get back, you will notice a second rune that is lit up.  This rune takes to a set of ice caves.  This is the home of Jala and to get to him you have to navigate through frost giants, ice mephits, ice flensers, and a series of wind traps that blow you off various ledges.  The wind traps can be turned off but they reset.  So when you turn them off you have to hurry back up the ledges to get to Jala.  Once Jala is defeated, another shrine appears and you can go back to the primary lair.  You will then head to a set of fire caves, the home of Agni.  Ironically, Agni i the only giant in this area.  He is guarded by a fierce set of efreetis and fire elementals.  To get to him you have to navigate through a tunnel that takes through a lake of lava.  After you get him knocked out, you get to move to the fourth area, the home of Pavan.  This area is the most irritating.  I guess the best way to describe this area would be a set of floating floors.  The get up to the next level you climb up a ramp.  However, you are battling air elementals and cloud giants the entire way up the path.  To get to Pavan, you have to activate another set of runes.  That takes down a barrier to him and allows you to attack him.  If you happen to get knocked off a platform and can’t land a lower platform you fall back down to Sor’jek’s primary lair and have to reenter Pavan’s lair.

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Erd making his way through the stone caves.

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Erd looking for Jala in the frost caves.

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Erd fighting an efreeti in the fire caves.

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Looking for Pavan among the floating floors.

Once Pavan is destroyed, the ritual is ruined and you have successfully stopped Sor’jek.  You can then teleport back to his lair and fight him, but this an optional objective.  Sor’jek is quite tough.  He is protected by a set of shields that are held in place by various mephits.  Once the mephits are defeated, the shields go down.  However, the mephits respawn and when they do so does his various shields.  If you do defeat Sor’jek you will get a chest that has a Soverign Rune to apply to dragontouched armor.

Oh, one thing I haven’t mentioned yet, the entire quest is timed.  As soon as you enter the quest, you have an hour to complete it.

Overall, the quest can be quite challenging,  Dealing with the traps in the frost cave area and getting knocked all over the place in the sky area are the most annoying parts of this quest.  This was especially true when you basically got knocked down whenever you got close to an air elemental.  That is no longer the case now.  Sor’jek himself is quite challenging.  If you can’t keep the mephits down, the added projection from his shields make him very difficult to deal with.  It is a fun quest, and I do enjoy running it.  At level, this quest is pretty challenging.  As a quest reward, you get 50 draconic runes which can be used to purchase some dragontouched armor or turned for other items related to crafting on dragontouched armor.

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Time to get the bounty!!

Thanks for reading everybody and happy hunting!!

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