Questing from January 7th to 10th

Just the previous weekend, this past week was also light in quest runs.  I kicked off the week by taking Garrrin (Level 24 Barbarian/Fury of the Wild) into the Harbor to knock out some favor runs.  I’m currently on a kick to just maximize all of my favor across all of characters.  It will slow me down in getting them leveled up but I don’t imagine it will take each character too long to fill in their blanks (of course I could be wrong on that).  In any case, I took him through Irestone Inlet (which I can’t believe he didn’t have on elite already) and Freshen the Air.  I was doing this while also playing during our digital table top game.  Speaking of the table top game, we moved over from using MapTools to Fantasy Grounds.  During this play session, I saw a lot of dialogue time which prevented me from running anything else on Monday night.  I called it a night after that.


Garrrin just cleaning up some favor in Irestone Inlet.


Garrrin taking note of being finished with Freshen the Air.

I ended the week by logging in with Cantlin (Level 14 Sorcerer) and taking him into Stromvauld’s Mine on elite.  I didn’t run into any problems, even though playing a caster isn’t my strongest play style.  After that run, I took him into the Red Fens to do some slayers and to close out the night.


Cantlin burning up some scorpions in Stromvauld’s Mine.


Cantlin continues to explore the Red Fens.

I didn’t log in on Wednesday or Thursday night.  Wednesday night was date night and Thursday night real life activities got into the way (chores and that type of thing).  I hope everybody else had a great week.  Thanks for reading everybody and happy hunting!!


Questing Over the Anniversary Week, February 26 to March 4

This past week, I had a rather tough time in a number of questing activities this week.  Not only did a suffer a rather large number of defeats and I also had a computer crash, go figure!!  However, with that said, I still had a good time.

I kicked things off on Sunday by taking Erdrique (Level 11 Bard) and Sttollen (Level 12 Rogue) into the Anniversary Party.  Since Sttollen is level 12, I entered the Anniversary Party at level 12 and made my way through the quest with little difficulty.  I complete the four optional objectives and received five party favors of the run.  That was the only quest I completed on Sunday.


Getting stunned by Steelstar in the Anniversary Party.

On Monday, I dual boxed with Lorrikk (Level 13 Monk) and Stoorage (Level 15 Fighter) and took them into the Red Fens.  For a little awhile now, I have been running through slayer areas on Monday because I’m also playing with a digital table top game with a small set of friends and sometimes my attention gets diverted for a large amount of time.  By running an explorer area, I don’t worry about not completing a quest.  During these runs through the Red Fens, Lorrikk collected 429 slayers and Stoorage collected 515 slayers.  Lorrikk picked up four monster manual deeds during this run.  He picked up mudman exterminator I and picked up 1,130 experience, sahaugin exterminator II for 1,320 experience, mudman exterminator III for my VIP account, and monstrous plant exterminator II for my VIP account.  Lorrikk hit the 750 slayer mark while Stoorage hit the 3,000 slayer mark.  They also took out Anogoreth (three times), Chokebriar (twice), Crooktooth (twice), Mudfoot (twice), Kar Xyr, Sharkbiter, Vyx Ka (twice), Gorger (twice), Fencreeper, Riptide, and Nab Ren.


Lorrikk making his way through the Red Fens.

I logged on with Berann (Level 10 Barbarian) to kick things off on Tuesday and took him into Tangleroot Gorge for some quick slayers.  While out there, he collected his last 21 slayers and finished off the zone.  He also came across and defeated Clamor and Silkweave.  Now he gets to move to Three Barrel Cove.  I then logged on with Erdrique and Sttollen and I took them into Sorrowdusd Isle to run The Temple Outpost: Captives of the Cult.  However, when I got to the quest entrance my computer crashed.  By the time I got it back up and running, I ran out of time for that run.  However, I did pick up another 26 slayers for both of them and defeated Noozer before my computer died.  Later that night, I logged on with Garrrin (Level 23 Barabarian/Primal Avatar) and I took him into the Underdark to attempt In the Belly of the Beast.  On his way to the quest, I picked up 20 slayers and defeated one Dun’robar Blademaster.  Once I made it to the quest I entered on epic hard and quickly regretted it.  I didn’t have any problems until I got into the arena.  Once inside the arena, I started to suffer quite a bit from lag.  I didn’t take long for my hirelings to die under the spawns of yuan-ti with me following shortly later.  Up to that point, I was suffering lag quite a bit so I was worried something bad would happen.  I recalled and made my way back to the quest but entered it on epic normal instead.  Things went much smoother this time.  Even with the lag, I had little difficulty with completing it.  Garrin picked up three monster manual deeds during the completion of In the Belly of the Beast: yuan-ti hunter (2,300 experience), purple worm hunter (2,300 experience), and purple worm hunter II (4,000 experience).  He completed the optional objective for slaying Voltane the Slave Master and picked up two commendations, one for war wizard and one for purple dragon knight.  He also received 11 commendations of valor as a request reward.  That closed out my runs on Tuesday.


Berann finishing up the Tangleroot Gorge explorer area.


Garrrin traveling through the Underdark to get to quest In the Belly of the Beast.


Garrrin making his way to the arena.

On Wednesday, I logged on with Garrrin once again but this time for a slayer run through the King’s Forest.  He gathered 55 slayers, of which 3 were dire bears and one was a drow priestess.  He also completed the random encounter for Money or Life.  He also mind one more message from Eliminster.  Unfortunately that was the only run I was able to get in.


Garrrin hunting in the King’s Forest.

I logged on with Cannock (Level 8 Druid) on Thursday and took him through Tangleroot Gorge.  He picked up 109 slayers and came across Silkweave, Clamor, and Gharjat.  After that run, I logged on with Hamllin (Level 20 Fighter/Fatesinger) and I took him the Anniversary Party at level 20.  This turned out to be a mistake :(.  It was painfully evident that Hamllin is nowhere near as prepared as Edrique and he suffered some humiliating defeats.  Well after that embarrassment, I logged on with the Cantlin (Level 14 Sorcerer) and Suppply (Level 11 Paladin) and I took them into Tomb of the Shadow Guard on elite.  Cantlin picked up a monster manual deed for spider hunter and received 1,356 experience.  After that run I called it a night.


Cannock hunting down some enemies in Tangleroot Gorge.


Cantlin swimming his way through the Tomb of the Shadow Guard.

I didn’t log in on Friday, primarily because my wife and I went out to eat, and then I fell asleep, completely missing that play time.  But on Saturday, I logged on with Erdrique and Sttollen and I took them into Sorrowdusk Isle for some slayers.  They picked up 146 kills and defeated Saate, Furley, Noozer, Barxer, Kurmer, and hit the 400 slayer mark.  I then ran it again later that night and picked up another 148 kills and defeated Saate, Furley, Barxer, Kurmer, and Kremen.  Erdrique also picked up the monster manual deed for scorpion exterimantor II and collected another 1,650 experience.  I then headed off to the Anniversary Party once again and had no issues completing.  Erdrique actually picked up a +1 to +2 Skill Tome (balance I believe) from the end chest.  I ran the quest on level 12 again which gave us five more party favors.  I then called it a night.


Erdrique fighting the ogres in Sorrowdusk Isle.


The ultimate ogre slayer in Sorrowdusk Isle.


Erdrique taking on Steelstar in the Anniversary Party.

So yeah, it was a relatively rough week.  Having my computer crash, over sleeping, and then hitting a few rough gaming sessions but the questing was still fun and that is all that matters.  I hope everybody else had a great week!!  Thanks for reading and happy hunting in Stomreach!!

The Week in Review, February 5th to 11th

Taking a look back at my quests this week, I realized that it was a lighter than normal week for me.  I didn’t kicked off my quest runs until Monday.  I started out with a slayer run where I took Kanndar (Level 13 Paladin) and Stoorage (Level 15 Fighter) into the Red Fens for some slayers during one of my many dual boxing efforts.  During that run, Kanndar picked up 99 slayers while Stoorage collected 123 (Stoorage was running a minor or a lesser slayer count boost).  They also came across the rare encounters: Kar Xyr, Vyx Ka, and Gorger.  Shortly after that run, I logged on with Hamllin (Level 20 Fighter/Shadowdancer) and I took him into the quest Demon Assault on heroic elite.  In the past, I have had a number of difficulties in here, even at level 20, because of my cleric hireling being just swarmed.  In this run, I actually did complete it however it was pretty rough.  I  suffered eight deaths and had to re-enter twice.  But it is now done!!  I also picked up a monster manual deed for Glaberzou hunter.  To close out the night, I logged on with Crawlller (Level 8 Ranger) and Cannock (Level 8 Druid) and I thought them into Three Barrel Cove for some simple explorers, slayers, and rares because I was also playing our digital table top game.  They both picked up 230 slayers with Crawlller hit his 750 slayer mark.  They came across the rare encounters for Ilmarin Tychonn, Ithun Orenah, Vitia,  Thrum, Brine, Dulse, and Strinati.  Cannock looted the Sky Pirate’s Dagger during that run.  I called it a night after that.


Kanndar battling Gorger in the Fens.


Hamllin having some issues in Demon Assault.


Crawlller taking on the horrible scene in Three Barrel Cove.


I logged on Harrgon (Level 11 Favored Soul) and Suppply (Level 11 Paladin) and I took them hunting into Sorrowdusk Isle.  They collected 116 slayers and Harrgon picked up the rest of the explorer points.  They also came across Barxer and Saate.  After than run, I logged on with Erdrique (Level 11 Bard) and Sttollen (Level 12 Rogue) and I took them into Tangleroot Gorge and completed the Assault on Splinterskull story arc by completing The Last Move: The Way to Yarkuch and The Last Move: Yarkuch’s Last Stand.  I completed the optional objective for slaying Warmaster Muurj.  To close out the night, I logged with Larrs (Level 21 Bard/Fatesinger) and I took him into Tomb of the Wizard King on epic normal.  Larrs picked up a monster manual deed for clay golum hunter (2,350 experience) and he also picked up scrolls for the Mummy Wrappings and Dustless Boots.  He also collected 52 fragments of the Token of the Twelve and received 11 commendations of valor as a quest reward.  He also completed the optional objectives for slaying all of the guardians, the eternal gatekeepers, and breaking into the vault.


Erdrique dealing with the hobgoblins on his way to fight Yarkuch.


Erdrique battling the war master to get to Yarkuch.


Larrs fighting his way through the gnolls in the Wiz-King.


I didn’t log into game again until Thursday when I dual boxed with Cantlin (Level 13 Sorcerer) and Stoorage and took them into the Red Fens for some slayers.  Cantlin picked up a monster manual deed for sahaugin exterminator (353 experience) and hit the 100 slayer mark.  Cantlin picked up 61 slayers while Stoorage received 76.  They also came across Sharkbiter, Beacon, and Riptide.  I then logged on with Erdrique and Sttollen and dual boxed again and took them through The Grey Moon’s Den: The Trollish Scourge.  They collected nine slayers on the way to the quest and Erdrique picked up two monster manual deeds: troll exterminator I (423 experience) and troll hunter (2,034 experience).  They also collected the optional objectives for defeating all of the ogre collaborators and Shaman Herpostaw.  I didn’t get a chance to log in that night and didn’t log back in until Saturday.


Cantlin sending some scorching rays at his enemies in the Fens.


Erdrique taking note of a black sun ogre in Grey Moon.

On Saturday, I spent quite a bit of time working on some Cannith Crafting with Erdrique.  By the time I was done, I only had enough time to run one quest.  So I logged on Sttollen as well and took them both into Gwylan’s Stand on elite.  They made it through the quest without any issues but they only picked up one optional named monster: Maneater.  Sttollen did pick up the Roguebane Breastplate and they both picked up Gwylan’s Blade.


Erdrique fighting his way through Gwylan’s Stand.



So overall it was a lighter week but the spread of quest runs was nice.  Had some runs through a few explorer areas, an epic quest run, and some more quests for Hammy and Erdrique.  Now time to move onto next week :)!!!  Thanks for reading everybody and happy hunting!!

Don’t Forget About Those Wands

If you have ever taking the time to open up or to click on any of my normal playing screenshots (meaning those screenshots that I haven’t removed the tools bars and chat boxes from before taking it) you probably will notice that I tend to use a ton of tool bars.  LOL, I typically have tool bars covering the vast majority of the perimeter of my screen.  A good portion of these tool bars are filled with a specific type of commodity: wands.

Since the majority of my characters have some type of spell casting ability or have points put into Use Magical Device (UMD) the majority of my characters will also carry wands.  Wands can be an extremely useful tool for your characters.  There are primarily three different types of wands: buffs, damage, and healing/curative types.  There are also some crowd control wands (such as charm person or charm monster, but there effectiveness is relatively minor).  Using wands can vastly expand a characters spell list as well.

For instance, my level 13 Sorcerer Cantlin has a variety of wands.  Two of the wands he is currently using quite a lot include wands of false life and stoneskin.  One of the good things about wands, is that if you are continuously using a wand of a spell that is on your spell list, that will allow you to load up a different spell into your spell book or to mesmerize, which is extremely useful to classes such as sorcerers, favored souls, and bards that have a limited selection of the number of spells they can learn and load.  For instance, I tend to use wands of stoneskin instead of actually loading that spell in Cantlin’s spell list.  List allows me to take a different spell, such as shout or force missile, which are both at the same spell level as stoneskin.

Another extremely useful quality of wands, is that they also allow you to expand your spell list into spells from other classes.  For instance, if you have the UMD, your arcane casters will be able to divine caster wands.  This allows you to become self sufficient, especially at lower levels.  You can basically add the cure spells to your spell list being up to use wands to cast cure light wounds through cure critical wounds.  You can also obtain other curative wands that allow you to cast lesser restoration to remove that negative stat damage, cure disease, neutralize poison, remove blindness, and many others.  For many divine warrior characters, such as paladins and rangers, if you have put points into UMD you can also gain access to the use of wands to cast shield, false life, and stone skin all of which can add to your survivability and your resilience.

Cantlin taking a look at his wand of false life.

The damage dealing wands, on the other hand, are probably the least useful.  That is because their damage output is solely dependent on the level of the wand and not necessarily your character’s spell casting abilities.  There are enhancements that increase the effectiveness of these wands but in the grand scheme of things these enhancements are taken more to enhance and produce greater results from casting cure wands.  Even with that said, these wands do allow you to continue to cause damage when you run out of spell points and spell point potions.  In some instances, you can use wands to bypass certain barriers as well (thinking of quests such as Inferno of the Damned where you have light or extinguish the flames).

Cantlin glancing at his wand of stoneskin.

In any case, just don’t overlook the wands you come across during your adventuring.  It is also worthy of note that not all wands are available from the vendors.  Especially those 10th level wands.  If you come across those you should hold onto them or put them on the auction , I’m sure somebody will buy them.  Wands are just those items that help to expand your spell list and to make your character more resourceful.  If you are new to the game, keep this in mind and they can be very useful!!

Thanks for reading everybody and happy hunting in Eberron and Eveningstar!!

Questing Highlights March 28 to March 31

During the last week of March (March 28 to March 31), I completed a variety of quest runs.  I started out the week on Monday morning with a dual boxing session.  I took Containment (Level 8 Cleric) out into Tangleroot Gorge and I had Cannock (Level 8 Druid) tag along.  While hunting out there Containment maxed out the area by completing all slayer marks and taking down all of the rare encounters.  Cannock collected another 19 slayers at the same time.  They encountered and defeated Gharjat and Kornak.  In the afternoon, I logged on with Hamllin (Level 18 Fighter) and I took him back into the Sands of Menechtarun and into the Undead area.  While he was out there he collected 36 more slayers and a new monster manual deed for zombie exterminator II and gained 1,789 experience.  He also took out the rare encounters for Palumok and Thumok.  Monday night, I was out for revenge with Lorrikk (Level 13 Monk) and Suppply (Level 11 Paladin).  I suffered a humiliating defeat in Stormcleave Output, primarily due to a lag spike, but I also had realized that I didn’t use Lorrikk’s ability to resurrect himeself either (duh…he has Rise of the Phoenix, the joys ofer playing too many characters and not realizing all of their capabilities) on Sunday night.  In either case, I was out for revenge.  I took them both back into Stormcleave for another dual boxing event and this time I didn’t come across any issues.  In fact, during the run, Lorrikk gained a new monster manual mark, Hill Giant Exterminator I, and gained 1,130 experience. I also completed the optional objectives for destroying six magefire cannon crates, the giant’s dimensional gate, and destroying giant’s raiding force.  Needless to say, revenge was granted.

Containment coming across Gharjat in Tangleroot Gorge.

Hamllin preparing to venture out into the Desert.

Lorrikk getting his revenge in Stormcleave Outpost.

On Tuesday, I started out by taking Charlock (Level 16 Fighter) and Stoorage (Level 15 Fighter) out into the Red Fens.  During that morning slayer run, they both gained 42 slayers and Charlock picked up a monster manual deed for mudmen exterminator I with netted him 1,179 experience.  In the afternoon, I took Erdrique (Level 30 Rogue/Shadowdancer) out into the Sands of Menechtarun. I picked up another 9 slayers for gnolls and 91 scorrow slayers.  Erdrique also took out Wokran-Kull and Utach.  Tuesday night, I took Garrrin (Level 23 Barbarian/Primal Avatar) out to Eveningstar to run the quest Don’t Drink the Water on epic hard.  It was a relatively rough run.  I suffered three deaths and had to re-enter the quest twice.  But, I was able to complete it.  Making my way through the quest I picked up 15 mysterious remnants, took out two dire bears, picked up one commendation for the druid’s of King’s Forest, and picked up 19 commendations of valor as a quest reward.

Charlock admiring the raw beauty of the Red Fens.

Erdrique looking out over the desert from one of its many cliffs.

Garrrin exploring the well in Eveningstar.

The rest of the week was limited to a single slayer run with Hamllin through the Sands of Menechtarun and a single quest run with Cantlin (Level 13 Sorcerer) who was dual boxing with Stoorage.  Hamllin was working his way through the undead area of the desert and he gained 91 more slayers.  He also took out The Thirsty One, Whirling Ozann, and General Tanahk.  Cantlin and Stoorage, in the meantime, worked on getting through the The Path to Madness and Xorian Cipher.  They both still needed this quest on elite.  I had no problems taking them through The Path to Madness but shortly after I started into The Xorian Cipher, my computer crashed and by the time it took me to get it booted back up, I had to call it a night.  So I will have to come back to it!!  So those were the only other runs I was able to get in for the rest of the week.

Hamllin continuing his assault on the denizens of the desert.

Cantlin making his way through the Path to Madness.

Overall, the week might have been less than normal in questing activity but it was still a good and fun week.  I hope everybody else had a great week as well.

Another Lite Week, Review of Questing March 21 to March 24

Well after having an abnormal weekend, I turned around with abnormal week and it impacted my questing activities for DDO.  During this particular week, I had to travel to Raleigh for some management training for work and on Thursday my wife had some major neck surgery so needless to say I didn’t log in that day at all.

I did kick the week off with a morning slayer run and taking the opportunity to do some dual boxing with Harrgon (Level 11 Favored Soul) from my VIP account and Suppply (Level 10 Paladin) from my premium account through the Searing Heights.  Suppply had already maxed the area out but Harrgon gained another 34 slayers and they took out Shute Ruggzen.  And that was the only run I was able to complete on Monday as I prepped and took off for Raleigh as soon as I got home from work Monday afternoon.

Harrgon and Suppply making their way through Searing Heights.

On Tuesday, I had another dual boxing session for my morning slayer run (yes I took my computer with me to Raleigh 🙂 ).  This time I took Cantlin (Level 13 Sorcerer) and Stoorage (Level 14 Fighter) into Sorrowdusk Isle.  Stoorage has this area complete but I was still able to get him some loot and a little bit of experience.  Cantlin picked up only 10 slayers out there during this run but he also took out the ogre commander, Barxer.  That afternoon/night, after my training class, I logged on with Erdrique (Level 28 Rogue/Grandmaster of Flowers) and I took him into Thorn and Paw on epic hard.  I wound up defeating 9 dire bears but in that process one of them was a champion and happened to stomp all over me.  After I got back up, I finished quest and completed the optional objective for killing all of the druids.  I didn’t complete the optional objective to find all of the spore seeds  though as I was still missing one :(.  I collected four mysterious remnants and picked up 24 Commendations of Valor as a quest reward.  I then headed out to complete the Druid’s Curse on epic hard.  I defeated eight wood woads during this run as well as the optional objective for defeating the drow party.  Again, I picked up four mysterious remnants and 24 Commendations of Valor as a quest reward.  As a result of finishing the Druid’s Curse I also completed the story arc for the Druid’s Deep where I picked up the Forester’s Brush Hook as a reward.  I called it a night after that run.

Cantlin hunting some ogres in Sorrowdusk Isle.

Erd coming across some Vine Horrors in Thorn and Paw.

Erdrique making his way deeping into Druid’s Deep.

On Wednesday, the only thing I was to get in was a slayer run with Larrs (Level 21 Bard/Fatesinger).  I took Larrs out into the The King’s Forest where he collected another 20 slayers and completed the random encounter to bolster the lines.  After that, I had to pack up and head out for the final class session for the management training and to get ready to head back home from Raleigh.  Wednesday night is also my weekly date night with my wife and because she was having some major surgery the next day we decided to go out after I got home with some friends for dinner and then to relax for the rest of the night.

Larrs hunting in the King’s Forest.

I didn’t log in at all on Thursday.  I took my wife first thing in the early morning to the hospital for her surgery and we spent the rest of the day there as she recovered.  Luckily everything turned out fine and she is currently recovering well. She had some neck surgery to repair some disks and vertebrae that were causing her some severe problems :(.

So it was a lite week, primarily because it was just a plain crazy week with training going on and my wife’s surgery.  The quests I did get in were solid though.  Thanks for reading everybody and happy hunting!!


Scorching Ray, A Simple But Fun Spell

Although playing spell casters isn’t my strongest skill or my preferred set of classes to play, I still enjoy playing them and experimenting with them.  I currently play two arcane casters, a mid-level sorcerer (Cantlin, level 13) and an epic level wizard (Rimuldar level 24).  One of the spells that I have found useful for both of them is scorching ray.  In particular it has been especially useful for Cantlin as he is a Fire Savant.  As a result, Cantlin gets extra spell power and damage boosts to all of his fire based spells.

Scorching ray is a second level spell.  It deals 4d3+12 fire damage per ray.  The number of rays your character will cast depends on their level.  At level 7, you can cast two individual rays and at level 11 the number of rays increases to three (maximum number you can get).  The great thing about scorching ray though is that it has double range, like all ray based spells.  This makes it a great spell to use from a distance.  I typically use it to take down enemies from a distance and in many instances I am able to roast them completely before they realize what is happening.  It also most be noted that it doesn’t have a saving throw against it, unlike spells such as Niac’s Cold Ray or Polar Ray.  This makes it extremely useful against those enemies that have high reflex saves.

Cantlin using scorching ray on Bladebreaker in the Temple of Elemental Evil.

Scorching ray does have its limitations though.  It does produce a smaller amount of damage that some of the other higher level ray spells,. especially when enemies fail their saves against those particular spells, and it can be “avoided.”  If you fire at an enemy and it moves, you can literally miss the enemy hitting the wall or other barrier instead.  Also, if another enemy steps in the path of your intended target, you will wind up hitting the other enemy instead.

But overall, those drawbacks can be noted and dealt with.  It is still a great low level, low spell costing spell, that can deal a good amount of damage at a ranged distance giving your character ample opportunity to take out the enemy outright or to lure it in for a more devastating spell :).

So keep scorching ray in mind when you pick out your spells for your caster.  Unless of course you are a Water Savant, then that would be a little counter productive :P.  Thanks for reading everybody and happy hunting!!