Tackling House Szind

One of the quests that you need to complete for the City of Portals city arc is the quest The House of Death Undone.  Like the other quests in this story arc, it occurs in the landscape area of Sschindylryn.  It is located in the eastern portion of the city and you have to maneuver around a few gates to get to it.  The quest takes place in the great drow stronghold of House Szind.  The quest giver is Oryne Belamadin who is located in Eveningstar.

Wapoyei making his way through Sschindylryn to the quest House of Death Undone.

Making the way to the entrance of House Szind.

The House of Death Undone is a unique quest in two respects: 1). dealing with “respawns” that are from killed enemies and 2). being engaged with some drow political dissension within a powerful drow house.  The layout of the House Szind fortress is also pretty fun, at least to me.  The largest portion of the fortress is a grand room that has three different levels.  The rest of the rooms are broken off of this main grand room.  The other rooms include a library, a laboratory, the servants quarters, a small temple, training room, kitchen, dining room, matron’s chambers, priestess’s chambers, and the ritual chamber.  The primary objective to completing this quest is to take out the necromantic cauldrons using some special flash stones that will exploded when they are placed inside the cauldrons.  The next objective is to take out the head necromancer, Relig.

Entering the primary room of House Szind.

Taking on the drow of House Szind in the main room.

The main room of House Szind is quite a spectacle. 

The first thing you will need to do in this quest is to find the flash stones.  These stones are located in laboratory which is located to the North of the main hall on the lower floor.  To get to the flash stones you will have to defeat some of the House Szind necromancers and their zombie pets as well as some guards.  These necromancers also have some pet dretches to throw into the mix.  The flash stones are located in something that looks like a desk/cabinet and they look like a parchment in your inventory.

Wapoyei making his way to the laboratory to find the flash stones.

Battling the House Szind forces to get the flash stones from the laboratory. 

After you pick up the flash stones you can then go off into various directions.  One of the major quest objectives is to go to the library, which is basically due east of the laboratory, and destroy the cauldron housed in there.  However, you can also head to the south to enter some of the other optional areas.  One of these areas includes a path that leads to a small temple.  Inside this small temple is an orange named Priestess of Lolth and her red named pet, an astral panther.  After you defeat the Priestess of Lolth and her pet you gain access to a chest and you might find a key to the kitchen.  Using this key can allow you to get access to the ritual chamber where the last fight occurs.  This key will be necessary if you don’t have a rogue or another party member who can pick locks and open locked doors as the primary door to the ritual chamber is locked.  The kitchen key gives the party a back way into the ritual chamber.

Heading to the southern portion of the house after leaving the laboratory.

Encountering the priestess and her pet in the Temple.

Picking up the kitchen key from the temple.

The kitchen key is a sickly green in color.

Another optional area is to enter the servants quarters.  In this area you will come across some more cauldrons and one of the optional objectives is to destroy these cauldrons.  As you progress through this room you will also encounter a number of zombies, and collecting up to 36 slain zombies is also another set of optional objectives (12, 24, and 36 drow zombies).  In the servants quarters you might also find the kitchen key.

Making our way further south into the servants quarters.

Battling the necromancers, zombies, and guards in the servants quarters.

Time to destroy a cauldron.

Up close and personnel with an undead drow necromancer.

Eventually you will have to make your way back to the library.  The library is the arcane center for House Szind and it is also where one of the cauldrons is located and it needs to be destroyed with a flash stone.  The cauldron that needs to be destroyed is actually in a side room to the library that can only be unlocked with a blue key that is in the main portion of the library.  The cauldron is also protected by two more astral panthers and there is also a chest in that room under an interesting drow portrait.

Entering the library of House Szind.

Discovering the blue key in the library.

The library cauldron is guarded by some more astral panthers.

The chest in the library in the cauldron room.

Another optional route is to make your way up to the kitchen which is on the second level of the fortress.  The route through the kitchen will eventually take you to the matron mother’s chambers and to her daughter’s chambers.  When you get to this part of the quest, you will over hear the priestess plotting the demise of your matron mother which you can then use to barter with the matron mother, therefore embroiling yourself into the dynamics of the drow political structure and maneuvering.  During this conversation with the matron mother you can either side with the matron mother and have the optional objective for defeating her daughter and then being granted the optional objective for destroying the cauldron in the daughter’s chamber or you can decide to fight and destroy the matron mother.

Making our way to the kitchen.

The path through the kitchen leads to the matron mother’s chambers.

The entrance door to the matron mother’s chambers.

Making it through the hallways to the matron mother’s and the priestess’s chambers.

Inside the matron mother’s chambers is an interesting snare trap that spawns spiders and a spell ward.

A quick look at the matron mother’s chambers.

Being rewarded after taking out the treacherous daughter of the matron mother.

After defeating the daughter or the matron mother, you can then make your way to the ritual chamber to fight the head necromancer.  The ritual chamber is a large room that has a few low level ramps.  The head necromancer, Relig, is surrounded by House Szind guards, drow zombies, assassins, and necromancers.  This fight can actually get quite hectic.  The fight doesn’t actually start until after you talk to Relig allowing you time to buff your party, particularly with deathward.  After you defeat Relig you need to destroy the two cauldrons in the ritual chamber to complete the quest.

Wapoyei making his way through the hallway to the ritual chamber.

Entering the ritual chamber.

Prepping to talk to the head wizard and to kick off a major fight.

All hell breaking loose in the ritual chamber.

Fighting the head wizard head on.

The types of enemies you encounter in this quest are primarily various versions of drow and undead drow.  However, you will encounter dretches, astral panthers, guardian panthers, spiders, and driders as well.  The traps all consist of spell wards and that one web snare trap that also spawns spiders along with a spell ward.  There are also a few hidden doors as well.

Overall, the House of Death Undone is fun and challenging quest.  The last fight in particular can be quite challenging and you might need to retreat and draw the enemies out in a more manageable fashion, especially if you don’t have a good form of crowd control.  Thanks for reading everybody and happy hunting in the House of Death Undone.

Questing Over the Previous Week, Quest Runs February 15th to February 18th

Well, I think the theme for me during the last two months of 2015 and first two month of 2016 is to just fall behind :(.  I’m just over a week behind in my blog publishing so it is time to start getting back to being productive!!  Speaking to that end, I wanted to review what I did last week over the Valentine holiday.  On Monday, February 16th I kicked off the day by taking Cantlin (Level 13 Sorcerer) and Stoorage (Level 14 Fighter) for some dual boxing fun out into Sorrowdusk Isle.  While venturing the wilds of the tropical island, Cantlin picked up another 70 slayers.  Cantlin now needs less than 250 more slayers to max the area out.  He also picked up all of his rare encounters when I finally stumbled upon on Thanolin who was my last rare for him.  Stoorage I brought along but he already had the Sorrowdusk Isle area maxed out.  During the afternoon, I logged on with Erdrique (Level 26 Rogue/Legendary Dreadnaught) and took him into Kobold Island: Short Cuts on level 25.  Unfortunately, I only picked up 475 crystals out of the required 500 crystals so I failed during that run.  Later on Monday night, I logged on with Tuhnn (Level 16 Bladeforged) and I took him out into the Ruins of Gianthold.  While out there, Tuhnn picked up another 59 slayers in the Stormfist Camp which pushed over the 50 slayer mark for that camp.  He also was credited with finding Hobgoblin Lair’s entrance and the gnoll’s breadth bridge.  I then took Tuhnn into A Cabal for One on elite.  As Tuhnn made his way through the hobgoblin ranks, he obtained Hobgoblin Exterminator I in his monster manual for just over 300 experience.  He also encountered a few champions that dropped him 11 mysterious remnants and he finished the quest and also took down Olos Nobrac.  I then took Tuhnn out to Korthos Island to do a quick simple favor run, Storehouse Secret since he is an iconic character and skipped all of those quests.  After I completed Storehouse Secret, I then headed to House Cannith to do another challenge, this time the Extraplanar Palace: Labor Shortage.  I didn’t have any issues at all and completed the objectives collecting 100 crystals and for defeating Auraxylion.  At the end of the challenge, I picked up 156 Arcanaloth Scrolls and a monster manual deed for Yuguloth, Yuguloth Hunter, which netted my over 2,00 experience.  I called it a night after that.

Cantlin hunting in Sorrowdusk Isle.

Erdrique running along the beaches of Kobold Island: Short Cuts.

Tuhnn making his way to the Hobgoblin Lair and taking down some of the Stormfist horde on the way.

Starting the quest for A Cabal for One.

Tuhnn collecting some favor by running through the Storehouse.

Making his way through the Extraplanar Palace, Tuhnn clears the way for the kobolds in Labor Shortage.

To start my questing activities on Tuesday, I took Larrs (Level 21 Bard/Fatesinger) out into the King’s Forest for some morning slayer action.  While hunting in the beautiful forest, Larrs racked up another 34 slayers.  In so doing, he killed off two dire bears, hit the 50 slayer mark, found the 10th message from Elminster, and defeated the drow hunters.  In the afternoon, I brought on Hamllin (Level 17 Fighter).  I then took him into the Extraplanar Palace: Labor Stortage and I ran into some unfortunate problems.  For some reason, I had a number of the kobolds decided they wanted to take a swim in the lava portion of the floor design and after I little while they died off one by one :(.  I only had one kobold left by the time the quest was over and then he got stuck on the pathing when I had 92 crystals collected, so needless to say I failed that run.  Later that night, I logged on with Rimuldar (Level 23 Wizard/Draconic Incarnation) and I took him into Sschindylryn and I made my way to the quest The House of Death Undone.  On my way to quest, Rimuldar picked up 13 slayers and took out the mindflayer, Enrhiikuz.  While in the quest, Rimuldar was able to the complete the optional objectives for killing 12, 24, and 36 drow zombies, destroying all of the cauldrons (slave quarters and priestess room), and for defeating Silan Szind.  It wasn’t a bad run at all!!  I then called it a night.

Larrs hunting the drow in the King’s Forest.

Hamllin hunting in the Exraplanar Palace: Labor Shortage.

Rimuldar making his way through Sschindylryn.

Rimuldar burning his way through the House of Death Undone.

Wednesday started out by doing some more dual boxing, this time with Containment (Level 7 Cleric) and Cannock (Level 8 Druid).  I took them out to Tangleroot Gorge for the morning slayer run.  They both picked up 56 slayers and while hunting Cannock picked up the Wolf Exterminator II monster manual deed which awarded him nearly 1,700 experience.  In the afternoon, I logged on with Erdrique and I took him back into Kobold Island: Short Cuts, but just like before I failed again.  I just ran out of time extracting those crystals.  After that run, I took Erdrique out into the Sands of Meenctharun.  While doing some hunting in the desert, Erdrique picked up another 63 gnolls and 87 scorrow slayers.  He also was awarded Scorrow Exterminator IV in the monster manual and picked up nearly 9,500 experience from that reward.  He also came across Volrune the Curate, Mendexethazz, and Den Mother Feena.  He still needs two more rare encounters to have those complete.  After that run through the desert I called it a night to spend the rest of the evening with my beautiful wife 🙂 for date night.

Containment looking at the entrance to the ogre cave in Tangleroot Gorge.

Erdrique battling hell hounds on Kobold Island: Short Cuts.

Erdrique leaving behind some carnage in the desert.

I logged on with Charlock (Level 16 Fighter) and Stoorage (Level 14 Fighter) and had another dual boxing session in which I took them into the Red Fens for the morning slayer run on Thursday.  While moving through the marshes and swamps of the Red Fens, I collected another 95 slayers for both of them.  This actually pushed Stoorage past the 400 slayer mark.  I also killed Gorger and Nab Ren.  I didn’t get on during the afternoon but later that night I dual boxed again, this time with Containment and Cannock.  I was scheduled to play Containment and he still needed to run The Captives and the Sharn Syndicate quests.  So I took them out into the Cerulean Hills and made my way to The Captives.  While taking down the Grul Tribe orcs, Containment and Cannock defeated captains Griznuk and Maknuls. I also defeated a wolf champion that dropped 64 mysterious remnants for Containment and only 15 mysterious remnants for Cannock.  However, in one of the chests Cannock looted a +2 Dwarven Axe of Feeding that also did pure good damage, a nice low level twink weapon.  After I took them both through the Captives, I then headed to Marketplace and started the Sharn Syndicate series by running through Stand Your Ground.  While in the quest, as I was playing Containment with Cannock piking around, I wasn’t paying attention to Rance’s health and I actually lost him during the battle.  I did pick up some more mysterious remnants from another champion though (16 for Containment and 11 for Cannock).  After that I took them both into the quest Dirty Laundry.  As I completed the quest, I also completed the optional of opening doors with the secret levers.  I then moved onto the Stormreaver Fresco where I completed the optional objectives of not opening the safety deposit boxes and not killing the guards.  That was the last quest I ran for the night.

Charlock taking some note of the spiders in the distance.

Containment battling his way through the Grul Tribe orcs.

The battle ensues at the doorway to the bar in Stand Your Ground.

Fighting the launderers in Dirty Laundry.

Containment watching Zircon in the Stormreaver Fresco.

Overall, the week was quite a mixture of various quest turns.  I had some epic runs as well as some low level runs.  The slayer runs were also quite variable and I even had a decent mixture of dual box and regular quest runs.  It was a fun week indeed.  I hope everybody else had a great week too.  Thanks for reading everybody and happy hunting!!




Hitting up More Quests, January 4th to January 7th

Well, at least in terms of questing schedules, things have started to get back to the normal routine.  With the holidays now behind me, my typical questing schedule resumed where I run some slayers for about 10 to 30 minutes prior to heading out to work in the morning, then getting in a quest run or a slayer run in after I get home from work and hitting the gym, and then regular quest running each night, excluding Wednesday nights and the third Saturday night of the week which are reserved as date nights.  So, on Monday, January 4th (since I’m a little behind here…) I logged on first thing in the morning with Kanndar (Level 13 Paladin) and with Suppply (level 10 Paladin).  I was scheduled to play Kanndar but also took the opportunity to log in Suppply for another dual boxing session.  However, Kanndar is still working on his Sorrowdusk Isle slayer zone, which is fine, but that area is a level 11 area and since Suppply was three levels lower than Kanndar and still within range of the full experience award and Kanndar being two levels higher than area, Supply wound up being power leveled and didn’t advance in any slayers or get any experience, although I did get a few chests with him.  In the afternoon, I really wanted to continue to work on upgrading Erdrique’s Ring of the the Stalker and Spare Hand from the Cannith Challenges so I took Erdrique (Level 25 Rogue/Primal Avatar) into Dr. Rushmore’s Mansion: Picture Portals to get some Epic Jeweled Goblet ingredients.  Later than night, while waiting for our digital pen and paper session to begin, I logged on with Cantlin (Level 13 Sorcerer) and with Stoorage (Level 14 Fighter).  It was another opportunity to dual box and since I was scheduled to play Cantlin I used his quest needs to determine what to run so I headed off into Devil’s Assault on hard.  Darkgear was also logged on that night and volunteered to help me out.  I was kind of worried about this quest since Cantlin is a Fire Savant but we really didn’t have many issues here at all.  I’m sure doing this quest on elite will be harder.  After that run, I took care of some maintenance and then logged out for the night.  Unfortunately we never did get everything situated to run the pen and paper game on Monday.

Kanndar clearing out the jungles of Sorrowdusk Isle.

Erdrique discovering Rushmore’s mistress.

Cantlin and Dark taking care of the devil’s in Devil’s Assault.

Tuesday started out by taking Harrgon (Level 11 Favored Soul) and Suppply into the Searing Heights.  As you can tell, I took the advantage of dual boxing once again.  Since both characters are working on this area and since Suppply was only a single level lower than Harrgon, both characters were getting advancement in this area.  In the afternoon, I logged on with Hamllin (Level 17 Fighter) and continued with his endless runs of slayers in the Sands of Menechtarun.  That night, I logged on with Tuhnn (Level 15 Bladeforged) and I was joined by Darkgear.  Tuhnn also happened to be working on some slayers and quests in the Sands of Menechtarun so we headed out to the desert and made our way through the quest, The Chamber of Raiyum, better known as the Tomb of the Wizard King.  We had little difficulty making our way through the quest on elite and we actually encountered Raiyum during our first tower.  We still stayed in the quest and defeated the Jackal and the Lion as well so we could get the extra optional experience and to get to the treasure room.  After that, we called it a night.

Harrgon taking note of the volcanic peak in the Sering heights.

Hamllin taking note of the moon in the desert amid the enemies he defeated.

Tuhnn gazing up the impress Tomb of the Wizard King.

Dual boxing again in the morning, on Wednesday I took Cantlin and Stoorage into Sorrowdusk Isle for my slayer runs.  Stoorage has the area maxed out but still can get some experience from the rare encounters and not to mention to loot whatever chests I find which also gives me the opportunity to loot more guild renown for the Crypt Crawlers!! In the afternoon, I logged on with Erdrique and I took him back into House Cannith and ran another iteration of Dr.Rushmore’s Mansion: Picture Portals.  That was the last of my question on Wednesday.

Erdrique working on hunting down a boss in Dr. Rushmore’s Mansion.

On Thursday, I logged on with Larrs (Level 21 Bard/Fatesinger) and I took him into the King’s Forest for some slayers.  It felt a little strange not dual boxing 🙂 but I don’t have any of my Premium account characters higher than level 14, yet :).  In the afternoon, I took Hamllin back out into the Sands of Menechtarun.  That night, I logged on with Rimuldar (Level 23 Wizard/Draconic Incarnation) I continued with his quest runs into Sschindylryn and I took him through the quest House of Broken Chains on epic normal.  After working my way through that vicious drow house and freeing a bunch of slayers and starting a mini-revolt, I then headed off to try House of Death Undone.  Unfortunately, I ran out of time dealing with the necromancers and their zombie reincarnations.  I’ll have to take Rimuldar back in next time.

Larrs exploring the wilds of the King’s Forest.

Hamllin taking on the scorrow in the desert.

Rimuldar making his way through Sschindylryn to the House of Broken Chains.

Rimuldar causing trouble for the drow in the House of Broken Chain.

So, the week wasn’t a bad one at all.  Things started to settle back down to the normal routine.  I had some nice mid-level questing this week and a nice set of epic runs as well.  Thanks for reading everybody and happy hunting in Sschindylryn!!