Runs Over January 11th to 13th

Well, the weekend from January 11th to January 13th was more productive than the weekend previous.  The first thing I did was to complete the quest Lord of Eyes with Erdrique (Level 23 Bard/Fatesinger) and Sttollen (Level 22 Rogue/Shadowdancer) on elite which also closed out the story arc for the Reign of Madness.  Erdrique wand up looting Belashyrra’s Cleansed Scepter in the end quest.  As quest rewards for completing the Reign of Madness story arc, Erdrique picked up the rune arm Glorious Obscenity and Sttollen picked up Fleshshaper’s Brigadine.  I then took Erdrique and Sttollen into the Sands of Menechtarun where they picked up another 502 gnoll slayers and hit the 3,000 slayer mark completing that portion of the slayer quests.  They also picked up another 45 slayers in scorrow.  During this run they took down Commander Errulf, Vorvand Darkfur, Utach Sandcrawl, and Stinkpelt.  That closed out my runs for Friday night.

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Erdrique preparing to finish the quest Lord of Eyes.

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Erdrique hunting gnolls in the desert.

On Saturday night, I took Erdrique and Sttollen into the quest Good Intentions.  It was the first time I tried this quest.  I remembered reading about it and how it contains a lot of constructs.  Boy, was that not overstated.  Even being level 23, Erdrique wound up getting kicked twice, primarily because I just wasn’t prepared for what to expect.  However, I did get through it.  Erdrique would up looting the Dashing Gloves while Sttollen picked up the Ring of Prowess.  I then took Erdrique and Sttollen back out into the Sands of Menechtarun to get some more slayers, focusing this time on the scorrow.  They picked up another 133 slayers and came across Volrune and Utach Sandcrawl.  I then started to run down the level 18 quests in the Adventure Compendium and the first quest in line was Terminal Delirium.  I wasn’t quite looking forward to this run.  I entered the quest and immediately ran into trouble with the beholders and medusa combinations.  I immediately got obliterated and re-started the quest.  I then made it to the mirror portion of the quest and then got punished rather harshly.  Needless to say it don’t go well.  I decided to call it a night at that point.

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Encountering many constructs in Good Intentions.

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Going hunting for some scorrow in the desert.

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Erdrique isn’t liking the looks of this in Terminal Delirium.

Sunday night I logged on with Tuhnn (Bladeforged, Level 17).  I didn’t do anything substantial with him, just worked on favor.  He completed the quests Stealthy Repossession, Smuggler’s Warehouse, Recovering the Lost Time, and Missing in Action.  he also collected another 165 slayers in Cerulean Hills.  During these adventures he picked up several monster manual deeds: Orc Exterminator 1 (1,110 experience) and Human Hunter (444 experience),  That closed out my weekend.

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Tuhnn finishing up Stealthy Repossession.

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Tuhnn making his way through the Smuggler’s Warehouse.

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Tuhnn working his way through Recovering the Lost Tome.

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Tuhnn looking for the lost part in Missing in Action.

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Tuhnn doing some hunting in the Cerulean Hills.

Thanks for reading everybody and I hope everybody had a great weekend worth of questing.  Happy hunting!!

Knocking Out Another Story Arc-Reign of Madness

About two weeks ago, Erdrique (Level 23 Bard/Fatesinger) and Sttollen (Level 22 Rogue/Shadowdancer) completed the Lord of Eyes which meant they also completed the Story Arc for the Reign of Madness chain.  If you haven’t attempted the Reign of Madness chain, it also includes the quests Acute Delirium, The Sane Asylum, and The Lord of Stone.  These quests are all level 17 on normal, making them level 19 on elite.  They give you favor from The Twelve and involve pitting one daelkyr against another (Lord of Stone vs. Lord of Eyes).

The quests can be challenging, especially Acute Delirium and Sane Asylum.  However, they also introduce a number of interesting mechanics: such as building an airship out of beds and bookshelves and and hopping back and forth from one plane to another to get past various doors and to take different types of enemies.  Overall, they are fun and challenging.

ScreenShot01661Erdrique checking out his rewards from the Reign of Madness chain.

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Sttollen taking a look at his quest rewards.

As a quest reward, Erdrique grabbed the rune arm, Glorious Obscenity and Sttollen grabbed the Fleshshaper’s Brigadine.  They both used their new loot as food items for their sentient weapons.

If you haven’t done these before, check them out.  Thanks for reading and happy hunting!!

A Full Weekend of Questing, Quest Runs October 16th to October 18th

It was a fun full weekend of questing this past weekend.  I actually started the weekend by playing Ragnar (Level 7 Spirit Shaman) in Neverwinter Nights II instead of doing my typical morning slayer run in DDO on Friday morning.  I find Neverwinter Nights II to be a fun distraction to DDO and so far I have my game time sessions for it slotted in with my slayer runs prior to work.  However, with my recent move for more and more dual boxing, I’m wondering if I could figure out a way to play Neverwinter Nights II every once in awhile while playing DDO.  I’m going to have to work on that and see how effective I can make it.  In either case, I continue with Ragnar on Friday morning as he cleared out the gangs in the back alley of Neverwinter and now has received another quest.  In the afternoon, I took Hamllin (Level 17 Fighter) into the Sands of Menechtarun for some more slayers.  Hamllin is inching his way through the scorrow and undead and making a decent enough progress on his gnolls.  On Friday night, I logged on with Erdrique (Level 21 Rogue/Fury of the Wild) and I did a circuit through the Red Fens slayers and then got together with Hellbanisher.  Together we started the Reign of Madness quest chain and completed Acute Delirium and Sane Asylum.  After Sane Asylum, Hellbanisher called it a night but I continued on and completed Lord of Stone and Lord of Eye to get the quest chain completed.  After which I called it a night.

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Hamllin enjoying the night life in the Sands of Menechtarun.

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Erdrique clearing out the Red Fens.

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Erdrique and Hellbanisher making their way through Acute Delirium.

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Erdrique trying to catch up to Hellbanisher in Sane Ayslum.

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Erdrique making his way through the Lord of Stone.

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Erdrique waiting for the cannon to fire in Lord of Eyes.

On Saturday, I took the opportunity to log on with Erdrique during the daytime between chores and yard work and I took him back out into the Red Fens and finally completed that slayer area!!  Now Erdrique needs to move to the Restless Isles and Ataraxia’s Haven, both of which shouldn’t take him very long.  The Restless Isles will be nice because it will allow Erdrique to wrack up a number of ogre slayers in his monster manual.  Besides hitting up and completing the Red Fens, I was able to knock out some challenges as well.  I completed three runs through the Extraplanar Palace: Labor Shortage and one run through Dr. Rushmore’s Mansion: Picture Portals.  However, that was all of the questing I was able to get done on Saturday, as it was my weekend date night with my beautiful wife.

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Erdrique enjoying the sites in the Red Fens.

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Erdrique getting ready to encounter a spectral dragon.

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Erdrique up close with Temptia in Dr. Rushmore’s Mansion: Picture Portals.

Sunday, I again was able to run a challenge with Erdrique during the day and I took him through Dr. Rushmore’s Mansion: Picture Portals once again and then I took him through a run of the Lava Caves: Colossal Crystal.  Later on Sunday night, I logged on with Tuhnn (Level 15 Bladeforged) and I took him out into the Sands of Menechtarun and headed off into the quest, Raid the Vulkoorim.  As I was completing that quest, Khamellock logged in and joined up with me and we then headed out to the quest Maraud the Mines and then over to Chains of Flame to get those quest knocked out on elite.  After the long run through Chains of Flame, I called it a night.

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Erdrique having fun tripping the Mother of the Nest in Dr. Rushmore’s Mansion.

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Erdrique clearing the path for the kobolds in the Lava Caves.

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Tuhnn making his way through the quest Raid the Vulkoorim.

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Tuhnn battling the commander on his way to Maraud the Mines.

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Tuhnn ranging a Firebrand gnoll in a hut in Maraud the Mines.

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Tuhnn taking on the Firebrand gnolls in Chains of Flame.

So the weekend was quite productive, even with having Saturday night as a date night.  Erdrique made a nice dent in getting the ingredients he needs to upgrade his Ring of the Stalker to tier 2 on its epic version.  Hopefully I can get that done through the week.  Thanks for reading everybody and happy hunting!!

Moving Through the Lord of Eyes

Some of the more interesting and intriguing quests in DDO are those that are based on dealing with the Xoriat, the Realm of Madness.  Recently, I look Larrs (Level 20 Bard/Fatesinger) through one of these wacky quests, The Lord of Eyes.  The Lord of Eyes is the capstone quest to the Reign of Madness series of quests and takes place in the grand Tower of the Twelve.  The quest giver is Elawyn Thwr, who is also located in the Tower of the Twelve.

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Fighting a beholder in the Lord of Eyes.

The Lord of Eyes, Belashyrra, and his forces have secretly invaded the Tower of the Twelve and are beginning to wreak havoc through its magically enhanced and capturing walls.  The premise of the quest is simple enough, find him and defeat him.  To do this, the Lord of Stone has volunteered to help you.  Both, the Lord of Eyes and the Lord of Stone are daelkyr and the Lord of Stone doesn’t want the Lord of Eyes to be able to gain anymore power.  Thus he agrees to send his forces out to help you.  But of course to do that you have to blow a hole in the mountain using a magefire cannon that will allow his troops to come forth.  Only one thing, the magefire cannon needs to be repaired, forcing you to travel throughout the twelve to get the necessary elemental essences (fire, water, earth, and air) you will need to make it operational.  Of course by now the entire lower surface of the Tower of the Twelve is filled with the strange and dangerous troops of the Lord of Eyes.

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Larrs making his way through the Tower of the Twelve and fighting the forces of the Lord of Eyes.

Although the tower has some levels to it, the quest and its map are rather linear.  You move up to the various levels using powerful beams that propel you in the air as long as you stay within their radius.  The first thing you need to do (after you make contact with the initial Twelve representative right inside the quest) is to make your way the basement to learn about the mafefire cannon.  You then are tasked with capturing elementals (fire, water, earth, and air) in different magical stones by luring them into a special circle that will magically capture them when they are weakened enough.  Once you have all of the essences you return to the basement and complete the magefire cannon and then escort the troops of the Lord of Stone to confront the troops of the Lord of Eyes and finally battling him.

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Larrs capturing a water elemental in the Lord of Eyes.

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Larrs capturing an earth elemental.

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Larrs working to capture an air elemental.

As you move throughout the various levels of the tower you will encounter various enemies including a diversity of beholders, flesh renders, tharaak hounds, evil eyes, mind flayers, and eye horrors.  You might also encounter a few optionals as well, including Belashyrra’s strange ocular hound pets.  The fight with Belashyrra himself isn’t too spectacular.  He first appears as a huge creature until the Lord of Stone appears and shrinks him to his normal size.  Once the fighting begins, he will summon so help and a few waves of more enemies will continue to support him until he is finally defeated.  There did appear to be some force traps coming out of some of the evils eyes that were positioned along the wall of the room so make sure you don’t move around too much during the last fight.

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Larrs and his gang taking out an optional beholder.

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These are some strange pets.

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The magefire cannon is fixed and the Lord of Stones troops are moving out.

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Belashyrra in all of his glory.

I haven’t really done this quest, or the series for that matter, a whole lot.  It is definitely an interesting quest and it can be challenging dealing with all of the beholders and crazy evil eyes.  Thanks for reading everybody and happy hunting!!