Crunching Down the Numbers of My Monster Manual-Part 8

In my last article about analyzing the numbers of my monster manual, I took a look at the diversity of monsters that Kolll, my level 22 Arcane Archer/Shiradi Champion, defeated.  In this article I take a look at the opposite side of things, what monsters accounted for his defeats.

Unlike what I saw with Erdrique and Hamllin, the trends I noticed here showed that Kolll’s defeats by monster type did not follow the same trends for my account as a whole. Kolll’s  top three adversaries were player races, monstrous humanoids, and elementals/abberations (Table 1 and Figures 1 and 2).  For the entire account the top three enemy types that accounted for the most of my characters death were humanoids, player races, and undead.  Across my entire account, Kolll accounted for just about 3.5% of my total deaths.

Table 1.  Number of defeats suffered by Kolll, my account, and the percent Kolll accounted for by monster type.

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Figure 1.  Proportion of Kolll’s defeats by monster type.

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Figure 2.  Number of defeats by monster type for Kolll and my account as a whole.

The next thing I wanted to look at was Kolll’s kill ratio and his death rate and how these statistics compared to my account as a whole.  I explained how these statistics are calculated back in this blog post.  Tables 2 and 3 and Figures 3 and 4 illustrated these trends.  Kolll’s highest kill ratio were for humanoid, vermin, undead, giant, and player races.  These particular ratios ranged from just over 100 to over 1,000.  Comparing these trends account wide, these monster types ranged in the middle area for my account as a whole, except for vermin which also had a very high kill ratio.

Table 2.  Kill ratio statistic by monster type for Kolll and across my account (sorted by highest ratio for Kolll).

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Table 3.  Death rate statistic by monster type for Kolll and across my account (sorted by highest death rate for Kolll).

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Figure 3.  Kill ratio by monster type for Kolll and my account.

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Figure 4.  Death rate by monster type for Kolll and my account.

Looking at the death ratio statistic, the most dangerous enemies Kolll encountered were aberrations, elementals, and monstrous humanoids.  A comparison to the death rate statistic account wide showed some divergent trends.  Account wide, dragons, outsiders, and aberrations accounted for the top three deadliest enemies.

I took a broader look at Kolll’s defeats and compared them to my account as a whole across monster manual volumes (Table 4-6 and Figures 5-7).  Across the eight volumes (Prologue + Volumes 1 thru 7), the monsters in Volume 2 accounted for the majority (9 deaths) of Kolll’s defeats than any other volume.  Comparing the trends of Kolll’s defeats to all of my characters, the trends were quite different.  Kolll suffered the majority of his defeats from monsters in Volume 2, while across my entire account the majority of deaths were due to monsters in the Prologue.  Kolll’s second leading volume was Volume 7 while account wide it was Volume 1.  Taking a look at the percentages that Kolll accounted for by volume is also interesting.  Kolll accounted for less than 10% in the majority of the volumes, but in Volume 7 the number of deaths he suffered accounted for 80% of deaths on my account.

Table 4.  Number of defeats by monster manual volume for Kolll and my account and the percent Kolll accounted for.

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Table 5.  Kill ratio for Kolll and my account by monster manual volume (sorted by highest kill ratio for Kolll).

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Table 6.  Death rate for Kolll and my account by monster manual volume (sorted by highest death rate for Kolll).

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Figure 5.  Total number of defeats by monster manual volume for Kolll and my account.

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Figure 6.  Kill ratio by monster manual volume for Kolll and my account.

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Figure 7.  Death rate by monster manual volume for Kolll and my account.

I noticed some interesting trends when I looked at the number of defeats by monster race (Tables 7-12 and Figures 8-15).  The monster races that accounted for the top five defeats for Kolll were minotaur, warforged, drow, mephits, and sahaugin.  These trends definitely reflect those I saw when I looked at defeats by monster type.  Comparing these to the top five for my account; humans, hobgoblin, beholder, skeleton, and troglodytes we see quite a divergence  What I found really interesting is that Kolll accounted for 100% of my account’s defeats against drow and 43% of my defeats from warforged.  Looking at the opposite trends, monsters that accounted for the least number of deaths for Kolll (excluding those that Kolll hasn’t suffered a defeat against) include humans, beholders, driders, scorpions, elf, zombies, hill giant, and kobold.  At the time I pulled this data, Kolll hadn’t suffered a defeat against 62 different monster races, at least to date (a good portion of these he hadn’t yet encountered).  Account wide, this number is only 17 races.

Table 7.  Top five monster races by number of defeats for Kolll, the number of defeats those races accounted for on my account, and Kolll’s percent of those defeats.

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Table 8.  Monster races that accounted for the fewest number of defeats for Kolll, excluding those Kolll never suffered a defeat from.

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Table 9.  List of monsters that Kolll has never been defeated by and the number of defeats those same monsters have accrued against my account.

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Figure 8.  Top five monster races that defeated Kolll and their respective defeats account wide.

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Figure 9.  Monster races that accounted for the fewest number of defeats for Kolll and their respective defeats account wide.

Taking a a more detailed look at the monster races that accounted for Kolll’s most defeats, drow had the lowest kill ratio and the highest death rates, indicating that these monsters are the most dangerous encounters for him, at least with those from the top five in defeats.  Looking at the kill ratio and death rate statistics for those races that accounted for the fewest defeats, driders and beholders were the most dangerous for Kolll, and in fact the one encounter he had with a drider resulted in a defeat and at the time I pulled the data he hadn’t had a chance to encounter any others.

Table 10.  Kill ratio and death rate for the top five monster races by number of defeats for Kolll and the same statistics for my account as whole for the same monster races.

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Table 11.  Kill ratio and death rate for the monster races that accounted for the fewest number of kills for Kolll.

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Figure 10.  Kill ratio for the monsters that accounted for most of Kolll’s defeats.

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Figure 11.  Death rate for the monsters that accounted for most of Kolll’s defeats.

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Figure 12.  Kill ratio for the monsters that accounted for the fewest number of defeats for Kolll.

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Figure 13.  Death rate for the monsters that accounted for the fewest number of defeats for Kolll.

The last analysis I did was too look at the top 10 deadliest monster races for my account and looked at those statistics for Kolll.  Taking a look at the kill ratio and death rate statistics, the top 10 deadliest races for my account include: purple worms, dragons, beholders, hezrou, ice flensers, abishai, drider, lich, efreeti, and mind flayer.  Out of these, Kolll has only suffered defeats beholders and driders,  Much of this is do to the fact that Kolll hasn’t encountered these enemies or they were added to the monster manual after Kolll complete the quests where these enemies typically occur.

Table 12.  Top 10 deadliest monster races for my account using the kill ratio and death rate statistics and comparing those statistics to Kolll’s.

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These trends I have observed with Kolll are a little different from what I saw with Erdrique and Hamllin.  This is primarily because Kolll is questing in a different level range than Erdrique and Hamllin and because he gets a lot less play time.

Thanks for reading everybody!!  Happy hunting in DDO everybody!!

 

 

Crunching Down the Numbers of my Monster Manual-Part 4

The last time I looked at the data from the Monster Manual, I analyzed the trends in the number and type of monster kills for Erdrique and how his data compared to the data for my whole account.  This time I want to explore the tends in the number of Erdrique’s defeats at the hands of the enemy and do a similar comparison to the number of defeats my characters have suffered account wide.  The data I used for this was updated at the same time as the data I used for determining Erdrique’s trends in monster kills (2/22/2016).

Taking a broad look at my statistics from the monster manual, the tends I saw in Erdrique’s defeats by monster type tended to vary from those I observed account wide.  For Erdrique, the top five that accounted for his defeats were player races, outsiders, monstrous humanoids, aberrations, and humans (Table 1 and Figures 1 and 2).  For the entire account the top five enemy types that accounted for the most of my characters death were player races, humanoids, undead, aberrations, and monstrous humanoids.  I found it a little interesting at looking at the percent of defeats Erdrique accounted for on my account my monster type.  Erdrique accounted for 100% of my defeats against miscellaneous monsters.  If I remember correctly, this was due to being defeated by the annoying slimes in Creeping Death.  The next three highest percentages were for humans(41.41%), animals (37.5%), and monstrous humanoids (36.96%).  All together, Erdrique had a total of 107 defeats which was 23% of the number of defeats across my entire account.  Considering the fact that Erdrique accounts for the majority of game play time, 23% isn’t all that surprising.

Table 1.  Number of defeats suffered by Erdrique, my account, and the percent Erdrique accounted for by monster type.

Figure 1.  Proportion of Erdrique’s defeats by monster type.

Figure 2.  Number of defeats by monster type for Erdrique and my account as a whole.

The next thing I wanted to look at was Erdrique’s kill ration and his death rate and how these statistics compared to my account as a whole.  I explained the how this statistics are calculated back in this blog post.  The idea behind these statistics is to get an idea on how dangerous the various types of enemies that are recorded in the monster manual that my characters encounter in DDO really are by trying to standardize encounter rates.  Basically they are two simple statistics, averages for the number of monsters my characters kill per character death (kill ratio = enemy kills / character deaths) and the average number of deaths my characters suffer per enemy death (death rate = character deaths / enemy kills).  Of these statistics, the death rate is probably the most telling because the higher this number the more dangerous this monster is to my characters (meaning I get killed more often against these monsters).  Ok, enough explanations, let’s look at some numbers.

Tables 2 and 3 and Figures 3 and 4 illustrated these trends.  Taking a look at the kill ratio statistic for Erdrique, I noticed that the highest kill ratio for Erdrique were for elementals, humanoids, undead, and animals.  These particular ratios were well over 1,000.  Basically, these enemies Erdrique encounters quite often and suffers relatively few defeats against them.  Now, one thing I must point out here, this statistic is only valid for enemies that my characters suffered at least one kill against during their questing.  This is because the equation is not functional if my characters have never been killed by a monster category (you can’t divide by 0).  Comparing these trends account wide, the highest kill ratio was for animals, vermin, miscellaneous, and undead.  So the trends do vary between Erdrique specifically and for my entire account but you can definitely see Erdrique’s influence on these numbers.

Table 2.  Kill ratio statistic by monster type for Erdrique and across my account (sorted by highest ratio for Erdrique).

Table 3.  Death rate statistic by monster type for Erdrique and across my account (sorted by highest death rate for Erdrique).

Figure 3.  Kill ratio by monster type for Erdrique and my account.

Figure 4.  Death rate by monster type for Erdrique and my account.

Looking at the death ratio statistic, the most dangerous enemies Erdrique encounters were aberrations, outsiders, player races, monstrous humanoids, and miscellaneous.  I’m not entirely surprised by these trends.  Erdrique typically finds himself against beholders, mind flayers, devils, orthons, ice flensers, and others much more often than majority of other characters.  A comparison to the death rate statistic account wide showed some similar trends here.  Account wide, aberrations, outsiders, player races, elementals, and monstrous humanoids.  The only difference in the top five for death rates between Erdrique and my account is miscellaneous types for Erdrique and elementals account wide.  I guess this makes some sense, considering that Erdrique accounted for the entire number of deaths for my account against miscellaneous monsters while a number of my other characters have found issues dealing with elementals at times.

Taking a broader look at Erdrique’s defeats and comparing them to my account, I took at these same trends by monster manual volume (Table 4-6 and Figures 5-7).  Across the seven volumes (Prologue + Volumes 1 thru 6), the monsters in the Prologue accounted for the majority (40 deaths) of Erdrique’s defeats than any other volume.  Comparing the trends of Erdrique’s defeats to all of my characters, the trends were nearly identical except for monster manual volumes 3 and 5.  Erdrique suffered more defeats from the monsters in volume 5 than in volume 3, this was opposite to my account as a whole.  Taking a look at the percentages that Erdrique accounted for by volume is also quite telling.  Erdrique accounted for over 70% of my account’s defeats against monsters in volumes 4, 5, and 6.  These volumes  tend to have some of the more difficult and higher level enemies in them so this makes a lot of sense to me because Erdrique encounters these enemies much more often than my other characters.  You can also see these trends when you look at the kill ratio and death rate statistics.  Erdrique’s kill ratio was highest for monster manual volume 6 while account wide the highest kill ratio was for volume 1.  However, Erdrique currently hasn’t suffered a defeat from any monster in volume 1 so that isn’t really comparable.  When that is removed, the kill ratio for both Erdrique and my account exhibit the same trends except for one instance.  Erdrique’s kill ratio for volume 5 is lower than volume 3, this is opposite to my account as a whole.  Looking at Erdrique’s death rate, the reverse trends are observed with monsters from volume 5 accounting for the highest value, indicating these monsters are the most dangerous for Erdrique.  Again, this is similar to my account as whole accept for flipping volumes 3 and 5.

Table 4.  Number of defeats by monster manual volume for Erdrique and my account and the percent Erdrique accounted for.

Table 5.  Kill ratio for Erdrique and my account by monster manual volume (sorted by highest kill ratio for Erdrique).

Table 6.  Death rate for Erdrique and my account by monster manual volume (sorted by highest death rate for Erdrique).

Figure 5.  Total number of defeats by monster manual volume for Erdrique and my account.

Figure 6.  Kill ratio by monster manual volume for Erdrique and my account.

Figure 7.  Death rate by monster manual volume for Erdrique and my account.

Perhaps the funnest trends were exhibited by looking at the number of defeats by monster race (Tables 7-12 and Figures 8-15).  The monster races that accounted for the top five most defeats for Erdrique were humans, gargoyles, ice flensers, beholders, and efreetis.  These trends definitely reflect those I saw when I looked at defeats by monster type.  Comparing these to the top five for my account; humans, beholders, skeletons, hobgoblins, and troglodytes we see quite a difference, again this is reflected when looking at monster type as well.  What I found really interesting is that Erdrique accounted for over 70% of my account’s defeats against gargoyles, ice flensers, and efreetis.  In fact, Erdrique has accounted for all of the deaths due to efreetis.  Looking at the opposite trends, monsters that accounted for the least number of deaths for Erdrique (excluding those that Erdrique hasn’t suffered a defeat against) include scorrow, fire elemental, quori, dwarf, iron defender, iron golem, abishai, and lich.  Of these, Erdrique accounted for 100% of the deaths account wind for six of these eight monsters (dwarf and fire elemental were the only two Erdrique didn’t completely account for).  One thing I found very interesting is that Erdrique hasn’t suffered a defeat against 43 different monster races, at least to date.  Account wide, this number is only 23 races.

Table 7.  Top five monster races by number of defeats for Erdrique, the number of defeats those races accounted for on my account, and Erdrique’s percent of those defeats.

Table 8.  Monster races that accounted for the fewest number of defeats for Erdrique, excluding those Erdrique never suffered a defeat from.

Table 9.  List of monsters that Erdrique has never been defeated by and the number of defeats those same monsters have accrued against my account.

Figure 8.  Top five monster races that defeated Erdrique and their respective defeats account wide.

Figure 9.  Monster races that accounted for the fewest number of defeats for Erdrique and their respective defeats account wide.

Taking a a more detailed look at the monster races that accounted for Erdrique’s most defeats, ice flensers and efreetis had the lowest kill ratio for Erdrique and the highest death rates, indicating that these monsters are most dangerous encounters for Erdrique, at least with those from the top five in defeats.  These trends are similar across my account except that beholders are the most deadly.  Looking at the kill ratio and death rate statistics for those races that accounted for the fewest defeats, liches and iron golems were the most dangerous for Erdrique.  The trends specifically for Erdrique and my entire account are almost identical for these monsters, except that fire elementals and iron defenders are switched for Erdrique compared to my account.

Table 10.  Kill ratio and death rate for the top five monster races by number of defeats for Erdrique and the same statistics for my account as whole for the same monster races.

Table 11.  Kill ratio and death rate for the monster races that accounted for the fewest number of kills for Erdrique.

Figure 10.  Kill ratio for the monsters that accounted for most of Erdrique’s defeats.

Figure 11.  Death rate for the monsters that accounted for most of Erdrique’s defeats.

Figure 12.  Kill ratio for the monsters that accounted for the fewest number of defeats for Erdrique.

Figure 13.  Death rate for the monsters that accounted for the fewest number of defeats for Erdrique.

The last analysis I did was too look at the top 10 deadliest monster races for Erdrique.  Taking a look at the kill ratio and death rate statistics, the top 10 deadliest races for  Erdrique include: ice flensers, efreeties, hezerou, beholder, lich, gargoyle, mind flayer, iron golems, quori, and humans.  These trends are similar to my account analysis however in that analysis, raksasha and fire elementals were in the top 10 and these were replaced by gargoyles and humans for Erdrique.

Table 12.  Top 10 deadliest monster races for Erdrique using the kill ratio and death rate statistics.

Figure 14.  Kill ratio for the top 10 deadliest races against Erdrique.

Figure 15.  Death rate for the top 10 deadliest races against Erdrique.

The trends I have seen with Erdrique show me a couple of things.  First, although I play him much more than my other characters, he doesn’t have as much of an impact on the trends in the monster manual as I originally thought.  He definitely has a large influence but I thought he was going to drive these trends much more.  Second, he is definitely a large influence in the later volumes of the monster manual, although this might change as a number of my other characters are starting to get higher in levels and will be encountering these creatures more often.  Third, my obsession with running slayer areas, especially with Erdrique, quite possibly can start “padding” these stats.  We’ll see how this develops over time.

Thanks for reading everybody!!  The next thing I want to do is took at Hamllin’s stats and see how they compare to my account as a whole.  Happy hunting in DDO everybody!!

Crunching Down the Numbers of my Monster Manual-Part 2

In my last look at my monster manual’s statistics, I analyzed the number of enemies and monsters that I defeated.  This week, I want to look at the opposite result, the number of defeats I have suffered at the hands (or claws or teeth or tails, etc..) of enemies that my characters have encountered during their dungeon dives and explorations.  Using the data I pulled down from my monster manual last week, I saw that I have been defeated 458 times by those monsters that are currently represented in the monster manual.  Taking a look at the data by monster type, it appears that I have suffered the most defeats at the hands of player races (97 defeats) and humanoids (89 defeats; Table 1 and Figure 1).  The other top three monster types that caused me some problems were undead, aberrations, and monstrous humanoids.  I wasn’t entirely surprised by this.  These trends are being driven by the frequency with which I encounter these enemy types.  The majority of quests are composed with enemies from the player race type or humanoid types.  This is also seen when you look at the number of enemies I have slain from my previous analysis.

Table 1.  Total number of defeats suffered by monster type.

Figure 1.  Proportion of the total number of defeats by monster type.

One thing I tried to do to help take into account this discrepancy in just the encounter rates between monster types was to develop a kill ratio statistic.  Basically I took a look at the number of enemies I defeated and the number of times they defeated me.  So basically my kill ratio is simply calculated by the following: (number of enemies killed) / (number of defeats suffered).  The theory behind this statistic is that the higher the kill ratio the easier the enemy is to kill.  A lower kill ratio suggests that my characters have had a harder time in fighting these enemy types.

Another way to look at this is to calculate the opposite statistic which I will call my death rate.  My death rate is the calculated by the following: (number of character deaths) / (number of monster defeats).  This statistic works in the opposite fashion as the kill ratio.  In this case, the higher the statistic the more dangerous the monster has been to my characters.

Taking a look at the kill ratio and death rate statistics across enemy types I see that the most deadly monsters for my characters where aberrations and outsiders.  The top five most difficult monster types for me were aberrations, outsiders, player races, elementals, and monstrous humanoids.  Taking a look at the opposite spectrum, the monsters that were the easiest were animal and vermin (excluding dragons and magical beasts who I haven’t suffered a defeat against yet).  These trends are more like I would be expecting when it comes into looking how touch monsters are against my characters.  Aberrations include monsters such as beholders and mind flayers which are far more difficult that the typical player race and this shows that quite well.  You will be able to see this more here shortly when I look at the specific monster races.  My trends are exhibited in Tables and Figures 2 and 3.

Table 2.  Kill ratio (Enemy kills / character defeats) by monster type.

Table 3.  Death rate (Character defeats / enemy kills) by monster type.

Figure 2.  Kill ratio by monster type from the monster manual.

Figure 3.  Death rate by monster type from the monster manual.

Looking at the trends of my defeats by monster manual volume, the Prologue and Volume 1 accounted for the majority of my character deaths.  Again, this is primarily driven more by the sheer number of encounter rates my characters have with these monsters that are in those volumes.  Monster races in the Prologue include humans and skeletons which were in the top three monster races that accounted for my character deaths (see below).  Volume 1 includes hobgoblins and troglodytes which were in the top five monster races responsible for my defeats.  However, when you look at the trends from the kill ratio and from my death rate, the monsters in Volumes III and IV were definitely most dangerous.  Monsters in these volumes include beholders, hezerous, efreetis, and mind flayers.  All of those monsters are found at mid to higher levels and they can definitely be extremely dangerous encounters.  Tables and Figures 4-6 highlight these trends.

Table 4.  Total number of defeats by monster manual volume.

Table 5.  Kill ratio statistic by monster manual volume.

Table 6.  Death rate statistic by monster manual volume.

Figure 4.  Total number of defeats suffered by monsters broken down by monster manual volume.

Figure 5.  Kill ratio by monster manual volume.

Figure 6.  Death rate by monster manual volume.

Taking the analysis to a more detailed level, I also looked at the number of defeats my characters have suffered by monster race.  Just looking at the total number of defeats, humans accounted for more of my character deaths than any other race.  Others that made the top 1o include beholders, skeletons, hobgoblins, troglodytes, gargoyles, mephits, trolls, minotaurs, ice flensors, and hezrou (Table 7 and Figure 7).  The monsters that accounted for the least number of defeats (excluding those who I haven’t suffered a defeat with) include dwarves, oozes, earth elementals, bearded devils, mind flayers, bats, scorrow, mummies, abishai, iron defenders, quori, iron golem, and liches (Table 8 and Figure 8).  I also noted that a number of monster races haven’t killed any of my characters (at least not since they have been in the monster manual) and these include rats, ghouls, dragons, and air elementals (Table 9).

Table 7.  Total number of defeats suffered by monster race (top races).

Table 8.  Total number of defeats suffered by monster race (bottom races).

Table 9.  List of monsters that I have not suffered a defeat from currently.

Figure 7.  Total number of defeats by monster race (top races).

Figure 8.  Total number of defeats by monster race (bottom races).

I was curious about the “true” deadliness of those monsters that accounted for more of my character deaths and those that accounted for the minimal number of deaths so I looked at their respective kill ratios and death rate statistics.  Looking at these statistics, beholders, hezrou, and ice flensers were the most deadly monsters for my characters from those who were in my top ten of total of character defeats.  Looking at the opposite end of the spectrum, liches, mind flayers, and iron golems were the most deadly for those monster races who accounted for the least number of total defeats for my characters.  So, although humans accounted for more of my deaths across my characters than any other race, when looking at an encounter by encounter  statistic, they weren’t nearly as deadly as monsters such as beholders (Tables 10-11 and Figures 9-12).

Table 10.  Kill ratio and death rate for the monsters that accounted for the majority of defeats.

Table 11.  Kill ration and death rate for the monsters that accounted for the least number of defeats.

Figure 9.  Kill ratio for the monsters that accounted for the majority of defeats.

Figure 10.  Kill ratio for the monsters that  accounted for the least number of defeats.

Figure 11.  Death rate for the monsters that accounted form the majority of defeats.

Figure 12.  Death rate for the monsters that accounted for the least number of defeats.

Taking a look across all of the monster races, not limiting my analysis to just those that accounted for the majority of my character deaths or the least number of character deaths, according to my kill ratio and death rate statistics the top ten most dangerous monsters for me were: beholders, hezrou, ice flensers, efreeties, liches, mind flayers, iron golems, quori, raksashas, fire elementals, and gargoyles (Table 12 and Figures 13-14).  If you notice from my previous analysis, a number of these monsters actually accounted for a small number of my character deaths (liches, mind flayers, iron golems, etc.).  However, the kill ratio and death rate statistic shows that when I do come across these monsters, I have a higher probability of suffering a defeat, meaning that these enemies are much more dangerous than the others.  Seeing beholders headlining this list shouldn’t be surprising.  Especially with quests such as Invaders!, Delirium, Acute Delirium, and Terminal Delirium were beholders are a staple of the enemies and extremely hard at level.  And we can’t forget about those beholders in Ghost of Perdition and Sane Asylum.

Table 12.  Death rate and kill ratio for the top ten deadliest monsters to my characters.

Figure 13.  Kill ratio for the top ten deadliest monsters by race for my characters.

Figure 14.  Death rate for the top ten deadliest monsters by race for my characters.

Perhaps what is the most surprising about this analysis is that dragons don’t show up as being one of the most difficult critters for my characters.  In reality, this does make sense.  Dragons were included in the sixth volume of the monster manual.  Since its release, I have only dealt with two dragon types: the spectral dragon Auraxylion from the Extraplanar Palace and psuedo dragons from the Storm Horns.  I can assure you, that although I haven’t been defeated by these particular dragons, a number of my characters have been reduced to dragon food a number of times while facing off against Velah, the dragons in the Tor, the black dragons in Mired in Kobolds, and the green dragon in Don’t Drink the Water.  I’m sure in time, when I reanalyze these numbers, that dragons will be higher up in this list.

I’ll be curious to see how this analysis changes when new volumes of the monster manuals are released and when I encounter more of the higher level and higher credit rated monsters.  Thanks for reading everybody and happy hunting those monsters!!