Starting off 2017 with Some Questing

I have been writing up short summaries of my quest runs for quite a while now.  I mainly do this to highlight the various types of quest there are in DDO and for me to help track my own progress over time.  I used to do compile two blogs a week to highlight these runs, one blog post would track my questing from Mondays to Thursdays and the second post would highlight my questing from Friday through Sunday.  With the start of the new year I want to continue the general thoughts of summarizing my questing runs but I want to one post to cover the week. Of course, this blog will cover two weeks, since I didn’t get a chance to do one last week :(.

To start the new year off, I took Erdrique  (Level 10 Bard) and Sttollen (Level 11 Rogue) through Mirra’s Sleepless Nights, Purge the Herectics, Sorrowdusk Isle, The Iron Mines: Freeing Achka, and The Iron Mines: Justice for Grust.  While making my way through Mirra’s Sleepless Nights I completed the optional for locating and destroying the source of the wailing.  In Purge the Heretics, I completed the optional objectives to slaughter the halfling mercenaries and all of the commoners.  When I went into Sorrowdusk Isle, to pick up and start the quests for Grey Moon, I collected 125 slayers for Erdrique and Sttollen, located all explorer points; collected the awards for slaying 10, 25, 50, and 100 slayers; and located and defeated Teargon, Furley, and Saate.  Once inside  the Iron Mines, I came across the rare encounter Powder in Freeing Achka and in Justice for Grust I defeated Corrosion, Chef Grank, and Champion Prienyl.  However, while running through Justice for Grust, Erdrique got  squashed by an ogre champion, which made the quest quite interesting.

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Erdrique making his way through Mirra’s Sleepless Nights.

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Erdrique fighting his way to Achka.

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Erdrique battling Corrosion in Justice for Grust.

 

 

On January 2, I took Erdrique and Sttollen into the Searing Heights explorer area to kick things out for the day. While out there, I collected 226 slayers for Erdrique and Sttollen.  Erdrique also picked up a monster manual deed for orc hunter and received 2.260 experience.  Both Erdrique and Sttollen collected the rewards for 10, 25, 50, 100, and 200 kills.  The kills included the rare encounters for the first mate, Ghamzee, Calcine, Giallo, and Itharn Ushu.  Erdrique also collected all of the explorer points.  Later in the day, I took Erdrique and Sttollen back into Searing Heights and this time I collected all of the explorer points with Sttollen.  I also collected 138 more slayers and collected the rare encounters for Shute Ruggzen, Hazai Haatha, and Cruor Russo.

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Erdrique taking on the sights of Searing Heights.

 

I didn’t log back into DDO until Wednesday, January 4th.  I took Garrrin (Level 23 Barbarian/Primal Avatar) out into the King’s Forrest.  While out there, Garrrin collected 45 slayers including six dire bears and one astral panther.  Shortly after that run, I then logged Hamllin (Level 20 Fighter/Shadow Dancer) and took him into the quest Memoirs of an Illusionary Larcenor on heroic elite.  It was the first time I tried this particular quest and I wasn’t quite sure what to expect.  I’m embarrassed to say that I wound up getting killed near to the end fight, primarily because I wasn’t paying attention to the fact my cleric hireling went down.  But I did my revenge, eventually :).

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Garrrin hunting in the King’s Forest.

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Hamllin exploring the intricacies of Memoirs.

 

For Thursday, I started my questing by dual boxing with Cannock (Level 8 Druid) and Crawlller (Level 8 Ranger) into Tangleroot Gorge.  Crawlller already has this area maxed out but Cannock collected another 50 slayers before I switched characters out.  They also took out the wandering giant, Kroshk.  Later that night, I logged on with Containment (Level 8 Cleric) and Cannock (once again) and took them through The Cloven Jaw Scourge: Caverns of Shaagh.  Making my through that part of Shan-to-Kor, I completed the optional objectives for slaying the three ogres, slaying the three witch doctors, the three large elementals, and 75 hobgoblins.  Dealing with the champions, Containment collected 15 mysterious remnants and Cannock collected 11.

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Cannock illustrating who the alpha wolf is in Tangleroot Gorge.

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Containment prepping for attacks from some hobgoblins in the Caverns of Shaagh.

 

To kick off the weekend, I took Tuhnn (Level 16 Bladeforged) out into the Sands of Menechtarun for my regular slayer run.  I forgot to record my slayer numbers but I did collect a monster manual deed for zombie exterminator and finished locating all of the explorer points.  Tuhnn also looted a pair of the Gloves of the Falcon.  After that run, I took Hamllin back into Memoirs of an Illusionary Larcener and this time I was able to complete it on heroic elite with little difficulty.  That night, I logged on with Erdrique and Sttollen and I took them, first, through Gladewatch Outpost and then the Forgotten Caverns.  While in Gladewatch Outpost, Erdrique picked 50 mysterious remnants and while in Forgotten Caverns they took out the optional for slaying Moldfang.  After running through the Forgotten Caverns, I took Erdrique and Sttollen out into Tangleroot Gorge and completed Doom of the Witch Doctor: The Way to Zulkash and Doom of the Witch Doctor: Zulkash, Herald of Woe.  To close out the night, I took Erdrique and Sttollen into Devil Assault and defeated all of the waves.  In that run, Erdrique collected 17 mysterious remnants and Sttollen collected eight.

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Tuhnn hunting for some slayers in  the desert.

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Hamllin exploring the dangers of Memoirs.

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Erdrique battling his way through the seige at Gladewatch Outpost.

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Battling the trolls of the Forgotten Caverns.

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Erdrique taking on the hobgoblins of Splinterskull.

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Erdrique setting the rune wheels to make his way to Zulkash.

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Preparing for the Devil Assault.

 

Continuing with my weekend runs, on Saturday I logged back on with Erdrique and Sttollen and I took them through the quest Dead Predators, The Bounty Hunter, Caged Trolls, and the Bloody Crypt.  While in the Bounty Hunter, Erdrique collected another monster manual deed for warforged hunter gaining him 471 experience.  We also collected the optional objectives for freeing Annelisa and killing the troll chieftain and Ras Clowery.  Erdrique picked up two more monster manual deeds in Caged Trolls, dwarf exterminator (1,130 experience) and dwarf hunter (2,260 experience).  We also completed the optional objective of plundering the Emerald Claw’s treasure cache.  The end the night, in the Bloody Crypt we collected the optional objective for slaying Gullet the Famished, defeating the Black Abbot’s legion, and slaying three priests of the Crimson Heart, Burning Heart, Immortal Heart, and Sanguine Heart.

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Time to plunder some loot in the Bounty Hunter.

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Erdrique battling his way through the Bloody Crypt with some help.

 

The beginning of the second week, I started out by taking Stoorage (Level 15 Fighter) and Izmit (Level 15 Shadar-ki) into Caged Trolls and The Bounty Hunter for some simple favor runs.  I completed the optional for plundering the Emerald Claw’s treasure cache in Cage Trolls and for the Bounty Hunter we completed the optional objectives for freeing Annelisa and slaying the troll chieftain and Ras Clowery.

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Stoorage making his way through the Caged Trolls.

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Stoorage exploring the Knaves Hollow.

 

On Monday, January 9th I logged on with Stoorage once again and this time I dual boxed with my other fighter Charlock (Level 16).  I took them into the Red Fens to work on another slayer run.  While out there, Stoorage collected 118 more slayers (with the help of a slayer potion) while Charlock collected 95 more slayers.  They also encountered Sharkbiter and Vyk Ka.  Shortly after that run, I logged on with Erdrique and Sttollen and I took them through the quest, Bargain of Blood.  I completed the optional objectives for finding the Deneith party, freeing the slaves, and destroying the assassination logbook.  That night, I switched characters and logged on with Wapoyei (Level 24 Cleric/Divine Crusader) and I took him into the High Road while I was also playing with our digital PNP game.  Wapoyei collected 81 more slayers and completed the random encounters for Wild Warriors, Trader Travels, and the Wood Woad.  I collected one Commendation: Cleric of Amaunator.

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Stoorage battling the sahaugin of the Red Fens.

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Erdrique fighting off the Blood Tide pirates in Bargain of Blood.

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Wapoyei exploring the dangers of the High Road.

 

I logged on Hamllin to kick off things on Tuesday and I took him into the Ruins of Gianthold (Heroic) for some slayers.  He came across two of the rare encounters, Lord Cirrus and Uthgur.  As for the slayers, he collected 68 Storm Heart slayers and two Storm Fist slayers.  After that run, I then took Hamllin into the next quest of the Slave Lords: Secret of the Slavers’ Stockade.  I completed the two optional objectives to explore the abandoned tower and to speak to Lady Morwin Elissar.  Later on Tuesday night, I took Berann and Containment, dual boxing, through the Tomb of the Burning Heart and The Mystery of Delera’s Tomb.  The completed the optional objective of shattering the burning brigade in the Tomb of the Burning Heart.  In Delera’s, Berann collected a monster manual deed for skeleton hunter earning 1,356 experience and the objectives for slaying Omaren Deathguard, Omaren Sentinel, Shade of Destruction, and 40 ghostly skeletons.

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Hamllin fighting off some ogres in Gianthold.

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Hamllin making his way through the Slavers’ Stockade.

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Berann making his way through the Tomb of the Burning Heart.

 

On Wednesday, January 11, I took Suppply (Level 11 Paladin) and Harrgon (Level 11 Favored Soul) into Sorrowdusk Isle.  They both collected 103 slayers and took down the rare encounters Thanolin and Vermilo.  Suppply also finished collecting all of the explorer areas.  That was the only run I was able to knock out on that day.

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Suppply exploring the wilds of Sorrowdusk Isle.

 

I took Wapoyei into The High Road, once again, to start things off on Thursday.  Wapoyei collected 40 slayers and came across the random encounter for Spectral Sightings.  After my slayer run, I took Hamllin into the quest Seigebreaker.  Hamllin looted a Mark of the Tzaryan Rrac and Garments of Equilibrium.  I completed the optional objectives for settng the tents on fire, poisoning the water supply, destroying the crates of provisions, and blowing up the explosive stockpiles.  He also defeated Tinkerstab, Skinny, Major Pain, and Brinky.  To end the night, I took Sludgge (Level 22 Rogue/Shadowdancer) into the Chains of Flame on epic normal.  Sludgge collected a monster manual deed for mephit exterminator I and earned 423 experience.  Making his way through the multiple levels of the Burning City, he collected five fragments of the Token of the Twelve and a complete Token of the Twelve.  He also collected 11 commendations of valor as a quest reward.  As for the optional objectives, he spoke to Valgrim Force-Bound, defeated Valgrim’s elemental guards, freed Valgrim Force-Bound, spoke to Erath the Blinded, transferred Erath’s curse, defeated the ogre mages, and freed Erath.

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Wapoyei doing some hunting in the High Road.

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Hamllin battling the forces of Droaam in Seigebreaker.

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Sludgge fighting his way through the gnolls of the Burning City.

On Friday the 13th, I logged on with Sludgge and took him into the Ruins of Gianthold (Heroic) for some simple slayers.  He came across Cirrus and collected 64 Storm Heart slayers and a single Storm Fist slayer.  Later that night, after some maintenance, I took Erdrique and Sttollen into The Black Loch.  Erdrique collected a monster manual deed for zombie exterminator and earned 1,356 experience and completed the optional ojbectives for killing the failed experiments and using the gold key.  Unfortunately that was the only run I was able to complete that night.

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Sludgge making his way through the Ruins of Gianthold.

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Erdrique battling and spinning his way through the Black Loch.

To close the two weeks out, I took Erdrique and Sttollen through Storm the Beaches and The Tide Tuns to complete the Sentinels of Stormreach Story arc.  In Bargain of Blood, they completed the objectives for slaying pirates, more pirates, and even more pirates.  In the Tide Turns they completed the optional objective for activating the barriers in the north and south barracks and trapping the pirates.  Sttollen looted two Tarnished Heavy Deneith Chains while Erdrique looted the Torn Chitin Bracers and a Chimera’s Breath at the end of The Tide Turns.

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Time to prepare to lay seige to an island fortress.

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Erdrique battling his way through the Tide Tuns.

So, a wide variety of runs over the first two weeks of the year that included epic and low level questing, numerous slayer runs, and range of character levels.  I hope everybody else had a great start to the year as well!!  Thanks for reading everybody and happy hunting!!

 

 

 

Completing A Saga and Another Story Arc

One of the things I enjoy doing is trying to get back into the swing of things after a relatively long vacation and trying to remember how to make my way back through my favorite game, DDO :).  I recently just came back from spending about a week or so in Gatlinburg/Pigeon Forge/Sevierville, Tennessee with immediate and extended family.  We had a blast while we were out there but at the same time I was separated from my desktop computer and couldn’t log into DDO.

We made it back home on Saturday and I logged in with Erdrique (Level 30 Rogue/Shadowdancer) later that night and spent a good amount of time just catching up on character maintenance and then trying the quest The Thrill of the Hunt on epic hard but unfortunately came up short on completing it.  Not only was this particular quest one of the lesser known quests for me, I also needed to catch back up to speed with the mechanics of the game.

Things turned out much better on Sunday.  I dual boxed with Harrgon (Level 11 Favored Soul) and Suppply (Level 10 Paladin) and they were working cooperatively through the Sentinels of Stormreach Story Arc.  The last quest I needed was The Tide Turns.  I took them both into the quest to take on Captain Tew and his Blood Tide Pirates on elite.  I primarily moved through the quest with Suppply as he was the one I was scheduled to play originally.  This particular quest I know fairly well and its outcome was much better than I had occurred on Saturday night.

Suppply looking at his rewards for the Sentinels of Stormreach Story arc.

Harrgon also taking a look at his reward list for the Sentinels of Stormreach chain.

I was able to progress both Suppply and Harrgon through the Tide Turns, with some minor deathers in the traps, and was able to complete the Sentinel Story Arc with both characters.  I also had another little bonus with Harrgon.  He had also already completed all of the Three Barrel Cove quests that are part of the The Pirates of the Thunder Sea (Heroic) saga.  In fact, the only quest Harrgon didn’t have credit for was Irestone Inlet but that was because he had that quest completed well before that saga was developed.  So I went ahead and used my VIP ability to skip that quest to get the elite saga award for Harrgon.  I wound up picking up the guild renown and received a nice chunk of 51,000 renown for the Crypt Crawlers.  Nice indeed!!

Harrgon looking into the Pirates of the Thunder Sea (Heroic) Saga.

Harrgon scrolling through his list of quests for the saga.

Scrolling through the saga reward list.

Picking up the guild renown!!

So it was good to be able to complete a story arc with two characters at once and for one of those characters to pick up his first saga award.  I’m looking forward to doing this more in the future!!  Thanks for reading everybody and happy hunting down those pirates!!

Working Through Some Quests, Quest Runs January 22nd to January 24th

This past weekend was composed of a few interesting runs.  I kicked the weekend off by taking Tuhnn (Level 16 Bladeforged) into the Sands of Menechtarun.  While exploring the desert, Tuhnn gathered another five gnolls and 25 undead slayers.  He also encountered The Thirsty One.  I didn’t get a chance to log in during the afternoon, I had a little minor emergency and had to go to Best Buy to get some new charger cords for a FitBit Charge HR.  My wife had bought me the FitBit for Christmas and I have been kind of addicted to it since and I somehow lost the charge cable for it.  In any case, we took opportunity to go out and eat as well which meant I had to miss my afternoon run.  However, I did get back on that night.  Now typically I run Erdrique (Level 25 Rogue/Legendary Dreadnaught) on the weekend but some of the Crypt Crawlers wanted to run through the Heroic Ruins of Gianthold.  They were running level 14 to 16 characters so I brought Tuhnn back on instead of Erdrique.  We then headed out into the Gianthold slayer area.  Tuhnn gathered eight Stormfist slayers on his way to the Crucible.  We (being Helldemons, Blackvale, and myself) ventured through the Crucible on elite.  Tuhnn had a few problems, as he suffered some unfortunate deaths at the hands of the gnolls.  However, we did get through it and received quite a bit of experience.  Helldemons had to call it a night while Blackvale and I continued into the Prison of the Planes.  On my way through the Stormeye encampment, I collected 30 slayers and also picked up the explorer points for the Beast and the Brothers, Fields of Immolation, Gate of Shavarath, Crystal Spin Peak, and the entrance to the Prison of the Planes.  While in the Prison of the Planes, Tuhnn wound up getting killed in the Marut room, the Lamannia Room, and the Risia Room.  LOL, it was a little rough :).  But we did complete it.  After that run, Blackvale logged out and I switched characters to Erdrique.  I then took Erdrique into the quest A Small Problem on epic hard.  Erdrique had no issues making his way though Mammoth Valley.  I even collected a champion quest (had to have been from the onyx panther killing a named, I believe from a fire elemental).  I collected 56 Fragments of the Twelve from the end chest and 13 Commendations of Valor.  I then called it a night.

Tuhnn exploring the desert.

Tuhnn making his way through the Gianthold.

Tuhnn checking out what fell from a barrel in the Crucible.

Preparing the Warden in the Prison of the Planes.

Erdrique making his way through A Small Problem on epic hard.

On Saturday, I logged on with Erdrique and I was joined by Hellorcish and Lunarhaze.  We then headed off into the Tide Turns on epic hard.  We had no problems making our way through the quest.  After that, we headed out to the Red Fens and made our way through The Last Stand and Fathom the Depths, on epic hard as well.  In Fathom the Depths, we also took out the cube guardian.  After we made it through those two quests Hellorcish and Lunarhaze both called it a night but I continued into the Claw of Vulkoor on epic hard.  I wasn’t skilled enough to pacify the guardian scorpions so I didn’t complete that optional but I did leave the treasure alone in the giant’s graveyard.  After that I called it a night.

Erdrique making his way down to deal with a Blood Tide pirate in the Tide Turns.

Erdrique and the Crawlers defeating the sahaugin in the Last Stand.

Making our way through Fathom the Depths.

Erdrique battling a fire giant in the Claw of Vulkoor.

Sunday night, I logged on with Larrs (Level 21 Bard/Fatesinger) and I took him into Tharashk Arena on epic normal.  I had a great time with him in there.  The spells Dancing ball, Otto’s Irresistible Dance, and Greater Shout quite effectively.  I also had a blast using the epic destiny ability Reign.  Overall, it was a very fun run.  However, it was the only run I was able to complete that night.

Larrs battling his way through the Tharashk Arena.

So, my weekend was primarily split heroic Gianthold runs and epic questing.  Not a bad weekend at all!!  I hope everybody else had a great weekend too and I hope your week is just as great if not better!!  Happy hunting in Gianthold!!

 

Experimenting This Week, Quest Runs September 21 to September 24

My questing activity this week has actually been really active.  This has been primarily because I have started to “dual box” with my accounts.  I wrote about my experimentation yesterday actually.  I was actually dual boxing when I first created my premium account but for whatever reason I stopped (can’t really remember why).  In any case, I decided to start it up again and see if I could make my questing in DDO a little more efficient.  So far things have been going well with it.  Now, to start out the week I was scheduled to bring in Containment (Level 7 Cleric) for my Monday morning slayer run.  Containment is a character on my premium account and is working on Tangleroot Gorge currently.  After he was logged in, I brought on Cannock (Level 7 Druid) from my VIP account and I took them both out into Tangleroot Gorge. Now Cannock is much further behind in his slayer runs because I started him out at level 7 so he still needs to complete Cerulean Hills and Waterworks but I went ahead and brought him with Containment to get an early start in Tangleroot Gorge.  So I had both characters in a group but I really taking Containment through the area collecting the slayers.  I did get a rare or too and brought Cannock up to get his free loot.  Cannock now has a small start in Tangleroot Gorge.  In the afternoon, I logged on with Erdrique (Level 20 Rogue/Fury of the Wild) and I took him into the quest Acid Wit.  Acid Wit was one of the last two level 15 quests he needed to complete on elite.  I didn’t have any problems taking on the acid-skar troglodytes or their acid-stone elementals.  Now I just need to complete Litany of the Dead and I’m done with the Level 15 quests on elite.  On Monday night, I had another opportunity to dual box.  I logged on with Crawlller (Level 7 Ranger), another character on my premium account, who was working on finishing up the Catacombs.  It turns out, that on Sunday, I had taken Cannock up to the same exact sequence that Crawlller was on.  After Crawlller was logged on, I logged in with Cannock once again.  I then paired the two up and took them into the Catacombs and completed Setting the Wards: The Lower Cathedral, Setting the Wards: Patriarch’s Crypt, Endgame: Marguerite, and Endgame: Archbishop’s Fate.  Now they both have the story arc completed and on elite.  I called it a night after that run.

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Containment waiting for Cannock to loot the quest in Tangleroot Gorge.

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Erdrique making his way through the acid scar troglodytes.

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Crawlller fighting the undead in the Catacombs to ward some crypts against Marguerite.

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Crawlller making his way to ward the crypts.

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Crawlller making his way up the Catacombs after confronting Marguerite.

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Crawlller dealing with Arkasic Dryden in the Catacombs while Cannock watches :P. 

Tuesday, I was schedule to start the day by taking Charlock (Level 15 Fighter) into the Red Fens for my daily slayer run.  Unfortunately Charlock still has quite a ways to go before he finishes that area out.   For my afternoon run, I logged on with Hamllin (Level 17 Fighter) and took him into the Sands of Menechtarun for some slayer runs as well.  Hamllin was trying to track down one more rare encounter and is working on 1,500 slayers for the gnolls and 750 slayers for the undead and scorrow.  After not finding Commander Errulf, who was my last rare encounter, I recalled and logged out to take care of dinner and to spend some time with my wife before my nightly questing.  That night, I did some epic questing with Larrs (Level 21 Larrs Bard/Fatesinger).  Larrs was working on the Sentinel of Stormreach Series and I was able to complete Storm the Beaches and The Tide Turns on epic normal.  Working my way through Storm the Beaches was pretty interesting and I wrote about that here.  I did get them both done and now I’m ready to move on to the Red Fens with him.

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Charlock collecting his slayers in the Red Fens.

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Hamllin collecting some slayers in the Desert.

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Larrs and his hireling gang taking on the Blood Tide inside the base on Mistral Island.

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Larrs coming upon the Crimson Moon in The Tide Turns.

On Wednesday morning, I had another opportunity to dual box as I was scheduled to take Lorrikk (Level 12 Monk) out into Sorrowdusk Isle for my morning slayer run.  Well, Stoorage (Level 12 Fighter) who is another character on my premium account, is also working on Sorrowdusk Isle.  I logged them both in and paired them up and took them out into Sorrowdusk Isle.  I ran Lorrikk through zone collecting slayers for himself and for for Stoorage.  In the afternoon, I logged back on with Erdrique and I started the Vale of Twilight Quests.  After I ran to Meridia, I decided to work on Let Sleeping Dust Lie on elite.  I usually can make it through Let Sleeping Dust Lie with little problems however I was trying to make it through the quest a little more quickly than normal which led to me not being as cautious as usually am.  In the end, I killed to many of the Crimson Foot hive spiders.  So I’ll try to redo that quest this weekend!!  I called it a day after that afternoon run to spend date night with my wife.

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Lorrikk waiting for Stoorage to get his loot in Sorrowdusk Isle.

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Erdrique making his way through the Vale of the Twilight for the first time during this reincarnation.

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Erdrique killing too many Crimson Foot hive spiders but swears to return in Let Sleeping Dust Lie.

Thursday I kicked off the morning by dual boxing with Crawlller and Cannock once again.  I was scheduled to take Crawlller into Tangleroot Gorge so I logged on with both characters and had Cannock tag along with him.  I didn’t stay in their long as Crawlller only need about 20 or so more slayers to max the area out.  After Crawlller maxed the area out I took both characters over to Three Barrel Cove to start that area.  In the afternoon, it was Hamllin’s turn to run into the desert once again for his slayers and he finally came across Commander Errulf during this run and now only needs the slayers to max the area out.  That night, I was scheduled to log on with Harrgon (Level 11 Favored Soul).  Harrgon is furiously working on trying to catch up on his lower level quests and I headed out to House Jorasco to hit up some of those level 6 quests on elite out there.  I also decided to to bring Stoorage with me, so I was dual boxing once again.  However, this time I was grouped up with two guildies, Khamellock and Eeickthegray who were playing their mid level warlocks, level 12 and level10 respectively.  So we headed off into Delear’s Graveyard and completed Dead Girl’s Spellbook and then we knocked out Redwillow’s Ruins and Mirra’s Sleepless Nights on elite.  I was playing Harrgon through this series of quests while leaving Stoorage parked at the entrance to each quest.  I did run into one problem in Dead Girl’s Spellbook where an armored wight just destroyed me with a single hit and I’m still unsure what he hit me with.  The only other issue I had was running Stoorage at the end of each quest to get the chests.  Especially in Redwillow which has a plethora of chests in it.  After we completed Mirra’s Sleepless Nights, we called it a night.

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Through the eyes of Cannock, Crawlller waits for him to catch up and get his loot in Tangleroot Gorge.

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Crawlller makes his way through Three Barrel Cove.

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Hamllin battling the entombed slave in the desert and noticing the mummy trying to hide off in the distance.

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Harrgon coming upon Valak’s dreadful tomb in the Dead Girl’s Spellbook.

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Harrgon and the Crawlers making their way through the giants in Redwillow’s Ruins.

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As you can tell, it was quite a busy week!!  My dual boxing has been going pretty well.  The only problem I’m having is moving my other account to all of the chests, which is more time consuming than I would like but I’m not going to pass up free loot :).  I’m hoping that my dual boxing will help both my accounts, especially in the various slayer zones and with knocking out quests on elite for my premium account.  I hope everybody else had a great week and I hope you all have a great weekend as well.  Thanks for reading everybody and happy hunting!!

More Epic Questing Than Normal This Week, Quest Runs Week of September 14 to September 17

This week, I had more questing activities in epic levels than I normally do.  But then again, I shouldn’t be too surprised by this because Erdrique (Rogue/Fury of the Wild) is level 20 at the moment so by default I will be playing more with level 20 and higher level characters.  However, Erdrique won’t be really progressing into the epic questing until he finishes the heroic quests, which I can’t imagine will take him much longer consider he is nearly done with level 15 quests and has started on level 16 quests.  I might not be able to knock out the Litany of the Dead though, I’m not sure if I have the sigil completed, will have to double check on that so that level 15 quest might need to be bypassed.  However, I digress :).  To get things started off this week, I hopped into a different game for my work day morning questing, Neverwinter Nights II.  So on Monday, I took my level 7 spirit shaman, Ragnar, further into the gang territory of Neverwinter City.  Feels like I have been in this portion of the opening campaign forever, but I guess it should feel that way when you only get on once or twice a month or so.  I just need to work some more time into it, but then again that means less time for DDO…  Of course over the coming winter months, I’ll probably have more time to work in both games as my yard work would hopefully decline.  We’ll see how that goes :P.  Later on that afternoon, I logged back into DDO with Hamllin (Level 17 Fighter) and took him through a quick slayer run in the Sands of Menechtarun.  Hamllin is steadily making his way through these slayers.  He now is working on 1,500 slayers in the gnolls and 750 for scorrow and undead.  He also only needs one more rare encounter (Commander Errulf) as well.  On Monday night, I logged on with Wapoyei (Level 24 Cleric/Divine Crusader) and I joined up with Hellsbain and we entered The Battle of Eveningstar on epic hard and steadily moved through it without much of an issue.  We then headed over and completed Don’t Drink the Water on epic hard as well.  We didn’t get to play our digital PNP game on Monday night because our DM couldn’t get online :(.

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Ragnar making his way to more trouble in Neverwinter.

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Hamllin enjoying the night sky in the desert.

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Wapoyei up close to a powerful green dragon.

Things started out on Tuesday when I logged on with Kanndar (Level 12 Paladin) and I took him out into Sorrowdusk Isle for some slayers.  Kanndar continues to make progress to maximizing the area out.  In the afternoon, I logged on with Erdrique and I took him into the quest Delirium.  Luckily I had some help from Hellinna because for some reason I was suffering some serious lag issues.  I was able to make it through the quest but it was barely playable.  My lag issues continued when I logged on with Berann (Level 8 Barbarian)  and took him into Irestone Inlet.  I realized earlier in the afternoon, that in this case, the lag issues were most likely on my end and not from the game.  I tried to reset my router, as this has been the issue in the past on a number of occasions, but I still had a problem.  I then updated my video card drivers and hoped it would work better on Wednesday morning.

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Kanndar dealing with Furley in Sorrowdusk Isle.

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Erdrique and Helllinna fighting the boss beholder at the end of Delirium.

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Berann making his way through Irestone Inlet.

Wednesday morning came along and I logged on with Harrgon (Level 11 Favored Soul) and hoped that the lag issues I had on Tuesday weren’t going to reappear.  Unfortunately they did reappear.  I limped Harrgon out into Three Barrel Cove for a little, stuttering the entire time.  Once I got back from work, I decided to reset my router again and to reboot my computer in another attempt to clear up my lag issues prior to logging back in for my afternoon run.  After I completed that and after working out, I then logged back into DDO and loaded up with Hamllin.  I was very much relieved to find out that the lag was no longer an issue and the game was crisp with some movement :).  I took Hamllin back out into the Sands of Menechtarun, enjoying my “freedom of movement” :P.  I didn’t log that night because it was my weekly date night with my beautiful wife.

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Harrgon slicing his way through Three Barrel Cove.

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Hamllin making his way through the Sands of Menechtarun.

To round out the week, I logged on with Cantlin (Level 12 Sorcerer) and took him out into Sorrowdusk Isle for some morning slayer runs.  The game was still running really smoothly, thankfully!!  When I got back home from work in the afternoon, I logged in with Erdrique and started the Web of Chaos chain and ran the Lords of Dust on elite (doing the heroic version).  On Thursday night, it was time to run some more epic stuff so I logged on with Sludgge (Level 22 Rogue/Shadowdancer) and I was joined up with Rameses and we completed the The Tide Turns on epic normal.  After we took out Captain Tew and his crew we then decided to deal with more pirates and ran out to Smuggler’s Rest and ran the Crystal Cove twice.  Ramses had switched to his other character, Friedrice (who is level 24), and we completed both runs of the Crystal Cove on level 24.  We called it a night after that.

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Cantlin exploring the caves of Sorrowdusk Isle.

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Erdrique and his flesh render waiting for the cultists to attack.

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Sludgge battling in the midst of his explosive time bomb in The Tide Turns.

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Sludgge entering the Smuggler’s Rest.

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Sludgge working on protecting the line in the Crystal Cove.

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Our gang coming across the mutinous first mate.

The week was definitely interesting and a little irritating with dealing with my lag issues in the middle of it.  Luckily I was able to get it fixed for now.  I was really worried I was starting to lose my video card.  It was a fun week and I hope everybody else had a fun week as well and I hope everybody has an even better weekend!!  Thanks for reading everybody and happy hunting in DDO!!

A Fun Weekend, Quest Runs September 4th to September 6th

This past weekend brought about some fun and fond memories for me!!  Especially concerning a couple of the quests in Ruins of Gianthold.  My weekend started out with a morning slayer run on Friday prior to work with Suppply (Level 9 Paladin) who is working on finalizing up Three Barrel Cove.  Suppply is nearly done out there.  I think he needs one more rare encounter and two more explorer points.  After he finishes that up he will be heading out into Sorrowdusk Isle.  In the afternoon, I logged on with Hamllin (Level 16 Fighter) and I took him out into the Sands of Menechtarun for some afternoon slayer runs.  Later on Friday night, I logged on with Erdrique (Level 18 Rogue) and I took him back out into the Red Fens for some slayers to start out the night.  Erdrique is steadily closing in on that 7,500 slayer mark.  After I made my circuit in the Red Fens, I then took him out into the Ruins of Gianthold.  While out there I head off and completed A Cabal for One, destroying the hobgoblin tribes.  Once I completed that run, I decided to do a challenge and headed out to House Cannith and ran the Extraplanar Palace: Labor Shortage.  I’m working on gathering some ingredients for a Cloak of Flames for my druid, Cannock (Level 7).  After I completed a run through Labor Shortage, a then went back to the Ruins of Gianthold and completed Madstone Crater.  When I headed out to Madstone Crater I had put up a group in the LFG panel and had one PUG member join me when I was finished with the second seer.  It was good to see at least one pug join me :).  After a quick break, I then ran another iteration of Labor Shortage and then I called it a night.

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Suppply finally finding Brine in Three Barrel Cove.

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Hamllin hunting in the Desert.

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Erdrique making a circuit through the Red Fens.

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Erdrique taking note of the lava flow in the Gianthold on his way to A Cabal for One.

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Erdrique taking on the hobgoblins in the Hobgoblin lair.

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Erdrique running into a spectral dragon in the Extraplanar Palace: Labor Shortage.

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Erdrique running into Tarmor on his way to Madstone Crater.

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Erdrique watching his mindflayer get a meal from the ogre.

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Erdrique looks small compared to the marilith in the Extraplanar Palace: Labor Shortage.

Saturday was even more productive than Friday.  During Saturday afternoon, I took some time between my chores and my yard work to take Erdrique through some Cannith Challenges to keep gathering ingredients for Cannock’s Cloak of Flames.  I wound up running the Lave Caves: Time is Money four different times.  Saturday night, I got up with Hellbanisher and Okhamel and we had some fun times in the Ruins of Gianthold.  The first quest we hit up was Prison of the Planes.  Prison of the Planes was the last quest I needed to completed to get into Gianthold Tor.  However, once we completed the Prison of the Planes, we decided to give a The Crucible a try.  It had been quite awhile since I last ran the Crucible and figured it would be fun to give it a go.  We headed off and we made short work of it!!  I was expecting us to get bogged down in the maze and in the swim but we made it through both areas easily.  I did the swim with Erdrique and it was perhaps the smoothest swim I have done as of yet.  Then again, I’m not a Crucible expert.  After we completed the Crucible, we then decided to run Gianthold Tor.  We made our way through it without any problems.  Once we completed the quest, we then decided to give the three dragons a shot.  We were on elite so we were expecting on having some issues.  However, we expected wrong.  We took on the black dragon and his fire giant guardian first, then we took on the blue dragon and his cloud giant partner, and finished with the white dragon and his stone giant companion.  None of them gave us much of an issue.  I was quite surprised by that and have to admit it was quite fun taking them on again.  After we completed the Tor, I cashed in my saga reward for a huge boost in guild renown and Hellbanisher called it a night.  After Hellbanisher logged out, Okhamel and I then headed out into the Orchard of the Macabre.  While out there we ran through the Fleshmaker’s Laboratory on elite, including the optional objective.  After that, we both called it a night.

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Erdrique taking on the drow sorceress in the Lava Caves.

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Erdrique taking down another scorpion in the Lava Caves.

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Erdrique encountering scorpions in the Lave Caves.

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Erdrique taking on the lions in the Lava Caves: Time is Money.

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Coming across some jariliths on the way to the Prison of the Planes.

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Erdrique fighting in the Plane of Fernia in the Prison of the Planes.

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Erdrique in the midst of the battle in Gianthold Tor.

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Erdrique and Okhamel fighting the carcass eaters in the Orchard.

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Erd and Okhamel making their way through the Fleshmaker’s Laboratory.

Sunday, similar to Saturday, I took some time between my chores and yard work to get a few challenge runs in.  I actually got up with Khamelbush and we ran Lave Caves: Time is Money twice and the Extraplanar Palace: Labor Shortage twice during the afternoon.  That night, I gave Erdrique a break and logged on with Cantlin (Level 12 Sorcerer) and I got up with Twotoe, Purplepower, and Clairique and we ran through all of the Sentinels of Stormreach quest on elite.  We breezed through Bargain of Blood and the Black Loch.  We then headed off to Storm the Beaches and we had a PUG join our group.  We did run into some problems here but not many.  We then moved onto the quest The Tide Turns and finished the storyline.  We still need to hit up the quest, Spies in the House but overall it was great set of runs!!

 photo Erd clearing out the arena in Time is Money_zps6fag60kd.jpg

Erdrique taking out the enemies in the arena in the Lava Caves: Time is Money.

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Erdrique and Okhamel battling the cloud giant in Time is Money.

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Erdrique clearing a path in the Extraplanar Palace: Labor Shortage for the kobolds.

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Erdrique looking over the slain spectral dragon.

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Cantlin and his party taking on the assassin of the Bloodtide pirates in Bargain of Blood.

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Crawlers making their way through the Black Loch.

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Cantlin going for a swim in the night at Mistral Island.

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Cantlin and his party preparing for Captain Tew’s rath.

As a recap, this past Labor Day Weekend was quite productive indeed for me.  I was able to get a number of quests completed, even some quests that I have completed in quite a bit of time.  It was definitely a fun time!!  I hope everybody else had a great weekend and I hope everybody enjoy their holiday weekend (at least those in the US).  Thanks for reading everybody and happy hunting!!

Overview of the Sentinel of Stormreach Quest Series

I currently have a few characters working on the Sentinels of Stormreach Series and few others who have recently completed that interesting set of quests.  This particular adventure pack contains five quests, four of which are required to complete the story arc while the fifth quest is just an additional quest thrown into the mix that involves the primary enemies of the storyline, the Blood Tide Pirates.  The quests that are included in this storyline include Bargain of Blood, The Black Loch, Storm the Beaches, The Tide Turns, and Spies in the House.  The capstone quest in the chain is The Tide Turns and while Bargain of Blood, The Black Loch, and Storm the Beaches are required to get into the capstone quest (at least during the first run through).  Spies in the House is the fifth and additional quest and is considered to be one of the hardest quests in the game at heroic levels.  These quests are level 7 quests, except for Spies in the House which is level 8, and they have an epic version that are level 20 and 21.  The story arc quest giver is Taggart d’Deneith who is located just outside of the House Deneith Tower.

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Larrs making his way through the Bargain of Blood and the Blood Tide Bazaar.

These quests are relatively simple and straight forward, except for Spies in the House.  Excluding Spies in the House, the quests have relatively simple maps to follow and they take place in some interesting locations.  The quest entrance to Bargain of Blood is located in the Searing Heights and the quest takes place in the a Bazaar that the Blood Tide Pirates have set up to sell the loot they obtained by attaching the ships sent to the merchants of Stormreach, where slaves are also sold, and where assassinations can be arranged.  Talk about finding a Bargain.  The Black Loch is actually within Three Barrel Cove although you don’t go through Three Barrel Cove to get there, you are teleported there by the quest giver.  The Black Loch is the central gathering place for the pirates of Three Barrel Cove who, ironically, have hired House Deneith to repel the invasion of the Blood Tide Pirates.  The Black Loch is a subterranean adventure with some interesting tunnels within a mountain and a large underground lake.  Of course the whole area is littered with undead pirates and regular pirates of the Blood Tide Horde.  In Storm the Beaches, you are teleported to a unique island called Mistral Island.  At that location, you are required to take the ballistae on the stronghold for the Blood Tide Pirates on this island.  You basically travel around the outskirts of the stronghold, then along the outside of the stronghold (basically in a square) and then within in the stronghold where you take a planar gateway as well as the ballistae.  In the Tide Turns, you have to travel to the House Deneith Tower, and confront the leader of the Blood Tide Pirates (Captain Tew and Ahraatz-Ri) who have taken and embarrassed House Deneith by taking over the Sentinel Tower.

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Larrs making his way through the caverns of the Black Loch.

Unlike the other quests, Spies in the House contains a very complicated dungeon design.  When you make your way through this quest, you will have to go through a number of different vertical levels which is what makes the map complicated.  You actually start the quest by dropping down a tunnel and then have to make your way back up.  It contains a number of traps and has a wider variety of enemies, including mephits, gargoyles, and elementals.  In some cases you have to kill a number of undead pirates to open gates to get to levers to continue forward and you have to use a few air jets to shoot you further upward as you progress forward.  Dealing with these air jets can be extremely annoying.  You will also have to deal with a few levels that have electrified floors that you can’t turn off and that deal a good amount of electrical damage.  It is by far the hardest of the quest chain and luckily isn’t necessary to complete to get to the capstone quest.

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Erdrique looking for the ballistae in Storm the Beaches.

The types of loot you can received while making your way this quest chain can be interesting.  The end reward list contains a number of items that have “Unraveling Enchantments.”  The end chests of the quest will drop a type of sigil that can be applied to these quest and story arc rewards that can release these enchantments and reveal their true potential.  These items unraveled items can also be upgraded to epic version with the scroll, seal, and shard mechanic.

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Erdrique making his way through the Tide Turns.

The quest line overall is quite interesting, especially if you are a fan of pirates.  You can see some of the creativity in this murderous band of pirates who seem to employ just about anybody including humans, drow, minotaurs, hobgoblins, kobolds, orcs, and even undead.  Captain Tew and Ahraatz-Ri are definitely not afraid to use some ingenuity when it comes to boosting their ranks even having necromancers add zombies and skeletons to their force.  It is definitely a fun pack.

Thanks for reading everybody and happy hunting while quest through the Sentinels of Stormreach Storyarc.

An Active Weekend, Quest Runs June 12th to June 14th

I must say that this past weekend was a relatively busy weekend for me in DDO.  As usual, the main focus was completing some quests and activities with Erdrique (Level 11 Rogue), but I did get a chance to play two other characters as well, Larrs (Level 21 Bard/Fatesinger) and Charlock (Level 14 Fighter).  My weekend actually started by taking Larrs through a morning slayer run of the Ruins of Gianthold prior to heading out to work.  Larrs is still diligently working on his 1,500 slayer mark out there for the Stormfist horde.  After he reaches that, I might transfer his slayer efforts to one of the epic zones, probably the King’s Forest.  Later that afternoon, I took Erdrique into House Deneith and picked up the Sentinels of Stormreach chain.  I then headed out to the Searing Heights to tackle the first quest of that chain, the Bargain of Blood.  The Sentinel Series was one of the last set of level 7 quests I needed to finish up on.  After a short break, I relogged on with Erdrique and leveled up from 10 to 11 and then I upgraded my Ring of the Stalker and my Spare Hand as well as upgrading a number of my other items by pulling things out of true reincarnation cache, purschasing some upgrades from the auction house, and by crafting upgrades with the Cannith Crafting system.  I did this while chatting with Hellsdemon and when I finally finished I headed off to complete the rest of the House Deneith Sentinel Series by completing the Black Loch, Storm the Beaches, and The Tide Turns on elite.  All of those runs went smoothly, besides my hireling cleric getting stomped on a couple of times.  I then closed out the night by running through Sorrowdusk Isle for some slayers and rares.

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Larrs taking the time to preform on the run in the Gianthold.

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Erdrique enjoying taking the First Mate for a Trip in Bargain of Blood.

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Erdrique is eager to upgrade his gear!!

 photo Erd fighting off the zombie pirates in the Black Loch_zpsqfbifnj3.jpg

Erdrique exploring the mysteries of the Black Loch.

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Erdrique doing his best to Storm the Beach!!

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And Erdrique thought he was done with the zombie pirates when he went through the Black Loch.

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Erdrique closing out the night with a run through Sorrowdusk Isle.

On Saturday, I logged on with Erdrique and got up with Hellbanisher and Twotoe and we completed a number of quests.  The first quest we completed was Taming the Flames on elite.  Again, one of those few level 7 quests I still needed to put away.  After we completed Taming the Flames, Hellbanisher switched characters to Helldemons and we then hit up the last two level 7 quests I needed, Tear of Dhakaan and Gwylan’s Stand.  But runs were extremely productive, even with being a couple of levels higher than the quest (level 9 compared to level 11).  Once we finished up with Gwylan’s Stand, Hell decided to call it a night but Twotoe and I continued on.  We first went to the Anvil Fire Inn, and entered the quest Stromvauld’s Mine.  We must have gotten a nice random pull because all of the engineers and gems were relatively easy to find, making the quest easy to get through.  We then decided to take the on the next level 8 quest in there, Stormcleave.  By the time we finished up with that, I was ready to call it a night myself.

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Battling the elementals in Taming the Flames.

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Erdrique going to work in Tear of Dhakaan.

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The Crypt Crawlers coming across some spiders in Gwylan’s Stand.

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Erdrique and Twotoe making their way through Stromvauld’s Mine.

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Erdrique making his way through the outskirts of Stormcleave Outpost.

On Sunday, I logged on with Erdrique a couple of time throughout the day to do some more runs through Sorrowdusk Isle.  He is now working on his last slayer mark (1,500 slayers) and only needs one more rare encounter (the specter).  That night I logged on with Charlock and was joined by Khamels and we ventured into Faithful Departed and then headed over to the Caverns of Korromar and completed those quests on elite (they were some of the last level 8 quests Charlock needed).  Now Charlock is ready to continue with Threnal.

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Erdrique looking at the ruins above in Sorrowdusk Isle.

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Charlock slicing through some scorpions in Faithful Departed.

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Charlock being stoned in Caverns of Korromar :).

All in all, a pretty nice weekend indeed.  I hope everybody else had a great weekend as well.  Thanks for reading and happy hunting!!

Mid-Level Questing this Week, January 19th to January 22rd

My questing this week was dominated by running characters through the middle levels.  To start everything off this week, I took Lorrik (Level 12 Monk) out into the wild jungles of Sorrowdusk Isle to continue his slayers out there.  During my afternoon run, I took my main Erdrique (Level 15 Monk) through the quest And the Dead Shall Rise and I was even lucky enough to pick up a random player to join me :).  During my night run, I took Kanndar (Level 11 Paladin) into The Tide Turns and completed the Sentinels of Stormreach Storyarc.  After that run with Kanndar I called it a night.

Lorrikk preparing for the ogres in Sorrowdusk Isle photo LorrikkpreparingfortheogresinSorrowduskIsle_zpsf603dca5.jpg
Lorrikk hunting in Sorrowdusk Isle.

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Erdrique staring up at the Spire of Validus and preparing to enter the quest And the Dead Shall Rise.

Kanndar laying some damage to the Blood Tide photo KanndarlayingsomedamagetotheBloodtide_zpsd3e3c851.jpg
Kanndar making his way through the Tide Turns.

For Tuesday, I took a lower level character on my premium account, Crawlller (Level 6 Ranger) into the deep jungles of Tangleroot Gorge and collected some more slayers of the hobgoblins and other denizens running wild out there.  During the afternoon, I took my other heroic true reincarnated character, Hamllin (Level 14 Fighter) into the Sands of Menechtarun and ran Raid the Vulkoorim with fellow guildie Doomhog.  Needless to say we blew through it.  That night I logged on with Hamllin again, and I was joined up with Stickthis, and we took on Tomb of the Tormented and Tomb of the Forbidden allowing Hamllin to get his revenge on Tormented when he had to leave the quest early last week because it was taking too long.

Crawlller through Tangleroot Gorge photo CrawlllerstalkingthroughTanglerootGorge_zps511d8a89.jpg
Crawlller exploring the wilds of Tangleroot Gorge.

Hammy getting ready to ruin the day for a few gnolls photo Hammygettingreadytoruingthedayforafewgnolls_zpsca8f0c90.jpg
Hamllin prepping to ruin the day for these gnolls in the Desert.

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Hamllin taking on a scorrow cleric in Raid the Vulkoorim.

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Hamllin hoping the “champion” rat won’t die easily in Tomb of the Tormented.

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Dealing with some glass spiders in Tomb of the Forbidden.

On Wednesday, I took Berann (Level 7 Barbarian) and nearly completed all of the slayers in the Waterworks first thing in the morning.  That afternoon, I logged back on with Erdrique and took on Devil Assault on Hard.  Although I had already started the quest, I still brought in Stickthis to gain the experience and loot as well as taking care of teleporting mobs every once in a while.  I didn’t log in Wednesday night because it was date night.

Berann hunting in the sewers photo Berannhuntinginthesewers_zps21a68702.jpg
Berann looking for some slayers to collect in the Waterworks.

Devil Assault seems to be a home to a bunch of champions photo DevilAssaultseemstobehometoabunchofchampions_zps772562a4-1.jpg
Erdrique laying down the champions in Devil Assault.

Thursday started off with me taking Rimuldar (Level 23 Wizard/Magister) out into the Vale of Twilight where he continued to work on his Shavarath slayers.  That afternoon I logged back on with Hamllin and I took him into the quest The Enemy Within and actually had a little bit of a tough time in there.  I wound getting killed twice I believe, once because I fell into a trap, and then once again because my hireling cleric was having some issues and I failed to recognize that.  However, besides those hiccups I did wind up pushing through it on elite.  The last quest I ran for the week, was with Charlock (Level 13 Fighter) who I took into Spies in the House on elite and I had a surprisingly easy time in there.  Although I did struggle controlling him with the air jets, I didn’t suffer any deaths or any other major issues.  It was actually a refreshing run.

Time to hunt for Shavarath bad guys photo TimetohuntforShavarathbadguys_zps610fb227-1.jpg
Rimuldar hunting for some devils in the Vale of Twilight.

Hamllin fighting in the Enemy Within photo HamllinfightingintheEnemyWithin_zpsce73d98d-1.jpg
Hamllin fighting the frostmarrow undead in The Enemy Within.

Freeing a prisoner in Spies in the House photo FreeingaprisonerinSpiesintheHouse_zpsb146927b-1.jpg
Charlock freeing some prisoners in Spies in the House.

Overall, a fun set of quests.  Again, it was a week with a lot of undead encounters but the quests were quite varied in terms of duration, traps, and map complexity.  I hoping to have just as much fun during the weekend as well as getting some Risia Ice Games into the mix :).  Thanks for reading everybody and happy hunting!!

Kolll’s Journal-The Tide Turns

Quest:  The Tide Turns
Difficult: Epic Normal
Crawlers: Kolll, Rameses

After making our way through the Blood Tide pirates on Mistral Island, we reported back to Taggert d’Deneith.  Taggert commended us on a job well done concerning the trouble with the Blood Tide pirates and then mentioned that another difficult situation has arisen.  He insisted that we talk to General Geiger d’Deneith about the next steps in eliminating the Blood Tide threat once and for all.

When Rameses and I met up with Greiger, he was rather glad to see us.  He told us he would inform us of the plan once we got into the tower.  However, those plans were never fully discussed.  Evidently Captain Tew and his Blood Tide pirates had invaded the Sentinel Tower from their airship, the Crimson Moon.  Greiger intercepted us on our way into the tower and told us what had happened.  Evidently Captain Tew took the House Deneith guards by surprise, which was extremely frustrating to Greiger, but he didn’t want to discuss those issues at the moment.  Instead he wanted myself and Rameses to head into the Tower to take on his forces and to confront him directly.

Rameses and I had hired a few hands to help us and we also brought forth our two mystical black panthers as well.  Needless to say we had a formidable fighting force.  We left Greiger at the entrance to the tower to help deal with his wounded soldiers and he headed in.  When we got around the first bend of the tower and entered the primary hall area, we were quickly assaulted by the Blood Tide Forces.  We were attacked immediately by archers and then were quickly engaged by melee combatants as well as a spell caster.

The onyx panthers quickly went to work and engaged the melee combatants while Rameses and myself showed what it mean to be a real archer.  It didn’t take us very long to take down the initial rush of enemies on the ground floor but we heard some more enemies coming down the ramp and we quickly prepared for another fight.  Our panther moved swiftly up the ramp and started to fight the oncoming forces.  Rameses and myself were right behind.  We were soon able to defeat the initial attackers and then we were greeted by Captain Tew himself.  He basically taunted us behind the security of a force shield.  He then told us anything we do is basically useless and then took off to get to the top of the tower.

We started to make our back when Geiger met us on the ramp to the upper levels.  He was extremely irritated and frustrated.  He told us there was another way to get access to the top of the tower and ordered us to give pursuit and to take down Captain Tew.  Rameses and I headed off to the other side of the tower to look for these access shafts and tunnels that Geiger mentioned.  It didn’t take us long to run into a few other Blood Tide Pirate patrols.  We were immediately engaged by a few Blood Tide pirates and sharpshooters.  Our the onyx panthers rushed forward, as Rameses and myself tried to see who get more arrows into them.  After we took out these initial Blood Tide forces, the hallway split to the North and to the South.  We headed up to the north path and cleared out a few more pirates until we hit a closed door.  We opened the door and were quickly surprised to be attacked but zombie pirates.  Looks like Dheren Keutec and his teachings made it out of the Black Loch.  We took care of these abominations but the room was a dead end so we made our way down the southern path.

On our way we encountered one more of the Blood Tide in front of another steel door.  We quickly took care of the pirate and moved into the room.  The room appeared to be a weapons cache and there some more of Captain Tew’s crew in this room as well, including a sorcerer who was commenting to a hobgoblin that she could sense a secret passage away behind the way.  I assumed it was the passage way that Greigur was talking about.  However, the sorcerer stopped searching when we barreled into the room and Rameses and I were ready for the assault.  Rameses had switched fighting techniques and rushed in with two longswords gleaming while fired away from a distance.  Our panthers were quick to join into the mix.  Before long, the enemy spellcaster and her protectors were defeated.

We then heard some noise from the opposite wall and a door slid open.  Behind the door was a survivor from the initial assault.  He thanked us for our help and told us that the nearby value would open the passage way through the secret tunnels of the House Deneith Tower, the passage that Greiger was indeed talking about.  We opened up the valve and headed back into the primary room and into the secret passage.

It was quite evident that the secret passage hadn’t been used for quite some time.  It was covered in dust and the air was stale.  Rameses and I, along with the rest of our makeshift party, started to make our way through the tight tunnel passage.  We encountered a few rats that wanted to try to hound us but we quickly dispatched with them and made it a large room with various pipes and valves.  It became evident that these valves were needed to activate the runes to open up a door that would allow us to progress further into the tunnel.  It took as some time to climb the various and pipes, and to locate all of the levers, but we did succeed and pressed forward.  We encountered some more annoying vermin but eventually we made it into the plush office of the House Deneith chief accountant.

It was good to be finally out of the grimy tunnels.  The chief accountant’s office was relatively small with a huge map of Stormreach sprawled out across the wall.  The room had a nice desk and a large bench.  Not to mention it had a nice rest shrine area.  This would be a good place to double back to rest if needed.

As soon as we opened the door to continue our mission to deactivate the force shield that Captain Tew put up we were immediately assaulted by a Blood Tide sorceress and a ferocious hobgoblin.  It looks like we just made our way to the chief accountant’s office before it was pillaged.  After we took out the sorceress and her guardians we continued to the east and made our way through the next door.  We took a couple of steps and quickly realized that this hallway was going to be a little interesting to make it through as fire traps erupted from the side walls.  It appears that House Deneith has a number of security measures that weren’t passed on to us.  I will have to thank Greiger for giving us a warning.

To make matters worse, the Blood Tide forces were stationed just behind the traps forcing us to nimbly move our way through the traps to engage the forces.  The first set of traps were potent fire traps and blades.  Before we took off, we decided to use the traps to the best of our advantage and started to shoot the enemy from the opposite side of the traps to lure them to us instead.  That worked to a point but then the enemy archers decided to shoot back, at which point Rameses and I decided to teach the enemy how to navigate some dangerous traps.  We quickly moved our through the fire traps, while dodging blade traps from the floor and took the enemy head on.  Once we cleared the room we headed east and rescued a trapped Deneith guard and then headed back to the south.

The southern hallway was also trapped.  However, it was opposite to those in the previous hallway, blowing ice down from above instead of acid.  Oh, and this time there were blades extending from the walls instead of the floor.  We made our way through the traps and found ourselves on the other side of the magical barrier, exactly where Captain had been a little while ago.  We quickly engaged the forces here and at the same time lowered the barrier.  As soon the barrier dropped, we heard the celebratory cheers from Greigur’s men below who then engaged the enemy as well.  However, the victory was short lived because Captain was nowhere to be found.

Rameses and I then continued further up the tower.  As we made our way to the door that lead to the higher levels we can across some more the House Deneith’s lovely traps, this times with streaks of lightning arcing every which way.  It took all of the nimbleness we had, but we did make it past the traps only to be assault by more of Captain Tew’s crew.  This time the ranks included some annoying kobolds, a sorceress, and a number of backup pirates.  We continued on after we dispatched with these forces up a steep incline into the upper reaches of the tower.  Once again we can across some more traps but luckily these traps were triggered with a delay and we made it past them without any injuries.  However, the scene at the top of the run wasn’t pretty.

We entered into a central room of the tower where we saw a number of the Blood Tide pilfering a number of House Deneith guards.  We quickly came to action and swooped down on the pirates before they fully realized what was happening.  As usual, they had a strong spell caster and a shaman with them and these were the two I targeted first.  After ferocious battle we learned that their two more sets of pirates further on this floor of the tower and that we could seal them in the rooms they were looting if we could activate the control levers.  So we took off towards the southern control lever to the barricade.  The control lever was in a small room that was guarded by two hobgoblin pirates that we took out quickly.  We then entered the room only to find another Blood Tide sorceress and her minotaur body guard.  While Rameses was distracting them I activated the lever and smiled to myself as I heard the complaints and yells of surprise from the trapped pirates down the hallway.  We then finished off the pirates in the room and then headed north.

As we were heading down the north passage we came across some more the Blood Tide pirates and another sorceress.  I have to admit, Captain Tew seems to like his sorceresses.  With the help our black panthers and our mercenaries, we easily took them out and entered the room with the control lever.  Inside the room we encountered one of the necromantic apprentices along with a Blood Tide spy.  They seemed to be guarding the lever to make sure the other pirates could loot the respective rooms.  We quickly used the element of surprise and attacked the pirates before they had a chance to realize we were there.  The element of surprise worked and we quickly overwhelmed the pirates and activated the lever, sealing the others in their room.

After the sealing the looting party in the northern wing, Rameses and I continued to head to the top of the tower.  We ran into another small force in the final hallway leading to the top of the tower.  This small force consisted of a few drow and a single hobgoblin pirate.  We powered our way past them and exited to the top of the tower.  As you can imagine, there were more Blood Tide forces at the top of the tower.  As soon Ramses and I reached the tower we were assailed by the Blood Tide.   We noticed that a number of Blood Tide archers and pirates stationed around each bend.  It didn’t take long for the them to realize we were at the top of the tower but before they could react we were already firing our bows and our panthers were already springing to the attack.

As we made our way around the tower we noticed the flag vessel for the Blood Tide pirates and Captiain Tew.  The airship, Crimson Moon, was just outside of the tower hovering around its apex.  It was a gruesome sight indeed with the outer ring and sales dripped in blood red coloring.  As we rounded the top of the tower we heard something calling out to us.  We also found more of the Blood Tide hiding in wait to attempt to ambush us.  I quickly fired upon yet another sorceress and Rameses quickly followed.  The surprise attack was on them during this instance and we quickly eliminated them.  We then approached the source of the voice calling out to us and we noticed a halfling, Norbert Visbane, cowering close to some debris and telling us that we needed to activate his device if we wanted any chance at taking out the Crimson Moon.  With nothing to lose, I went ahead and through the lever and wasn’t quite prepared for what I was going to see next.

A large fire elemental sprang forth from the machine and immediately was drawn toward the Crimson Moon.  The fire elemental could sense the bound spirit of its brethren and couldn’t resist the urge to help free him.  Rameses and I watched as the fire elemental made its way to the Crimson Moon and penetrated its hull with its fiery explosions.  The shrieks and wails from the Crimson Moon were something I will never forget as the fire elemental slowly destroyed the magnificent airship.  The Crimson Moon began to list and to spin and then it erupted into a huge ball of flames.  The next thing we heard was a horrible screech as Captain Tew bellowed on seeing his precious flagship going up in flames and demanded that we finish this encounter once and for all at the top of the tower.  We then watched as he took off and more of the Blood Tide came to his defense.

Rameses and I, along with our panthers and mercenaries, headed off after Captain Tew.  The few Blood Tide Captain Tew had left behind we quickly defeated.  We entered the highest room of the tower and it didn’t take very long for Captain Tew to attack.  Along with him was a sorceresess, a hobgoblin pirate, and a drow archer.  I immediately went after the sorceress and took her out while the panthers get Captain Tew busy.  Rameses and I then took out the hobgoblin pirate and the archer and then we focused our attention solely on Captain Tew.  I have to admit, Captain Tew definitely lived up to his reputation.  He was definitely a skilled combatant and held his own against us for quite some time.  Eventually, he did fall to our relentless attacks.

But when he fell something else occurred that we weren’t quite expecting.  His pet rat shrieked out in rage and then started to transform.  Before we knew it, standing before us was a huge ogre magi named Ahraatz-ri.  Evidently Captain Tew was just Ahraatz-ri’s pawn, and the ogre magi was the one who really was in control of the Blood Tide.  To make the fight even more problematic, a pair of water elementals sprang forth to support the bloodthirsty ogre.  The fighting was vicious.  The ogre magi’s natural healing ability made it difficult for us to take him down and the water elementals weren’t helping.  Eventually the water elementals were defeated just leaving the ogre magi himself.  He eventually disappeared, making us believe he teleported elsewhere.  Just as we were getting ready to investigate the disappearance further, he reappeared and attacked with a new ferocity.  However, he didn’t have any more help to support him, which allowed all of us to focus our attacks.  Our combined efforts were too much for him and he eventually succumbed to our assault.

We then made our way back down the tower and told Geigur of our success.  He was extremely impressed with our abilities and still embarrassed about how the tower was taken.  In either case, we liberated it and now the Blood Tide are broken.  I just wonder what our next adventure will be.