Some Tough Runs This Week, Questing August 24 to August 27

Over this past week, my quest runs ranged from the level 7 to 23.  However, I had to runs in particular that pretty much defined the week for me, a run through Haywire’s Foundry on epic hard and another run through Against the Demon Queen on heroic elite.  To start out the week, I took Lorrikk (Level 12 Monk) out into Sorrowdusk Isle for some slayer runs.  I currently have a number of characters that are currently stalled at Sorrowdusk Isle.  Lorrikk is steadily collecting his slayers and I’m hoping to push him through the rest relatively soon.  We’ll see how well that goes.  I missed my afternoon run but took advantage of of my time while I was logged into our digital PNP game session and I logged in with Erdrique (Level 17 Rogue) and I took him through the tricky quest Undermine on elite.  This particular run was the beginning of my rough week questing, as I was killed, unexpectedly by a champion gnoll war priest.  But I did raise myself up and did power my way back through the quest for a completion.  I then reviewed my schedule and saw that I was planning on running Kolll (Level 22 Ranger/Shiradi Champion) that night so I logged out with Erdrique and back in with Kolll.  Kolll is currently working on the Vault of Night series on epic hard and the last time I had him on I had attempted to make my way through Haywire’s Foundry on epic hard.  I had decided to try it again.  The last time I had tried to completed VON 4, I had run out of time.  I didn’t have any issues, it just took me too long.  So this time, I decided to try to move through the quest a little more quickly.  I had already lost time because I had logged on with Erdrique first so that didn’t help my situation either.  Well, this time I didn’t fair as well with Kolll as I took him into the Haywire’s Foundry on epic hard.  I was a little more reckless than I should have been and was killed as I was making my way out of room with the second lever to open up the rest of quest.  It was getting late as well so I didn’t chance to complete it again.  I will have to make sure I devote enough time to this run in the future.  So that closed out my night on Monday.

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Lorrikk fighting the ogres in Sorrowdusk Isle.

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Erdrique dealing with some huge and powerful earth elementals in Undermine.

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Kolll taking down the lightning guards in VON 4.

On Tuesday, I started a morning slayer run with Crawlller (Level 7 Ranger) who I discovered needed to go through a quick level up after some slayers out in Tangleroot Gorge.  After Crawlller collected some slayers out there and after I leveled him up I logged out and didn’t log back into until later on that night.  I had missed my afternoon run again but since I was scheduled to take Hamllin (Level 16) through Ataraxia’s Haven I decided to log in during my night play session to start things out on Tuesday night.  I collected some more slayers and all of the rares except for one with Hamllin, as he is currently missing the rust monster.  After I took Hamllin through a circuit of the Haven, I then logged on with Kanndar (Level 12 Paladin) who I was supposed to run that night.  Kanndar is working on the Necro II quests so I took him out into the Tomb of the Shadow Knight.  I didn’t have any issues out there but by the time I finished I only had a short amount of time left to play so I did some slayer runs through Sorrowdusk Isle where he picked up a few more rares and he only needs one more rare encounter, that being the gargoyle.  I then called it a night.

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Crawlller continuing his hunting in Tangleroot Gorge.

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Time to relax in Ataraxia’s Haven.

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Kanndar fighting the mummy in the Tomb of the Shadow Knight.

 photo Kanndar fighting Teargon in SI_zpslzhzj1ie.jpgKanndar coming across Teargon in Sorrowdusk Isle.

Wednesday was a good day for Erdrique.  However, before I played Erdrique, I had logged on with Berann (Level 8 Barbarian) and I took him further into Tangleroot Gorge for some slayers.  But the real highlight for me was on Wednesday afternoon.  I had originally planned on taking Erdrique out into the Ruins of Gianthold but decided I wanted to finish upgrading my Spare Hand and Ring of the Stalker so I ran through the Cannith Challenge Kobold Island: This Disruptor twice.  Those two runs gave me enough ingredients to complete my upgrade.  So as soon as I finished those two runs, I headed over finished those upgrades.  I then called it a night because Wednesday is my weekly date night with my wife.  I look forward to taking Erdrique out into the Gianthold over the weekend though to see his new stuff in action.

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Berann getting surrounded by spiders in Tangleroot Gorge.

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Erdrique taking out some thieving kobolds on Kobold Island.

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Erdrique heading over to start an extractor in Kobold Island: This Disruptor.

Now Thursday was a little rough.  I started the day by taking Rimuldar (Level 23 Wizard/Magister) out into the dark woods of the King’s Forest to battle some drow invaders.  My afternoon run went smoothly, as I took Hamllin through another circuit of Ataraxia’s Haven.  The most interesting run, and the most troublesome, of the week was with Hamllin later that night.  I was scheduled to play Hamllin on Thursday night and I had planned on completing Against the Demon Queen on elite.  I had some help with me, as Khamels was also flagged and needed the same quest on elite as well.  So we headed off into the Sands of Menechtarun and made our way to Queen Lailat’s court.  We made our way through the majority of the quest will little issues.  We had into some difficulty with the wildmen mages and we party wiped at that point but I released and came back in and the we cleared them out.  We went ahead and collected the optional slayers as well before opening the passage up to Lailat and the only other problem we had prior to fighting Lailat was forgetting about the dang traps in the mephit ward.  However, we didn’t wipe in those traps and we successfully blasted our way through the efreeties, flesh renders, and fire reavers to make it to Lailat.  We defeated her rhaksasha and her guards and then the real fun began.  We ran into multiple issues dealing with Lailat as she was constantly knocking myself and Khamels on our but.  We almost had her sent back to the hidden room when she finally took us out.  This was actually fortuitous.  It turns out that Khamels was experience capped because he had banked level 17 but was one point away from his 86th action point.  So he recalled and leveled up 17 to allow him to gain some experience and then he came back and summoned forth his owlbear.  He then got myself back up and I summoned my owlbear as well.  With our clerics and our owlbears we were able to send Lailat to the other room behind the throne room and then we teleported to her.  We then knocked her down to just a slither when she knocked us back down and we wiped again.  This time I released and came back in and teleported back to her with my owlbear and my cleric hireling to finish her off.  So, needless to say, it was a rough quest but I still got over 18,000 experience for the quest completion, even after entering twice.  It was definitely an interesting night.

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Rimuldar and his minions hunting in the King’s Forest.

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Hamllin noting the razor cat trying to be sneaky in Ataraxia’s Haven.

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Hamllin taking out some scorrow on his way to face off against Lailat.

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Hamllin coming across a fine sword out of a stone jug in Against the Demon Queen and being hounded by an effreeti.

So, those were my runs this past week.  I hope everybody else had some exciting runs as well.  I also hope everybody has a great weekend.  Thanks for reading everybody and happy hunting!!

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A Look Back, Questing July 27th to July 30th

This past week, I had some fun quest runs that ranged across mid-levels through epics.  I started the week off though with some questing with my spirit shaman, Ragnar, in Neverwinter Nights II.  This was because I couldn’t do my typical morning slayer run on Monday because of the release Update 27 and maintenance were occurring that morning and through the afternoon.  However, by the time I got off work, the servers were updated with latest release and the maintenance was finished so I logged on with Erdrique (Level 15 Rogue) and took him out to do some slayers in the Red Fens and then over to the House Phairlan to do the quest, The Desert Caravan.  The Desert Caravan is the beginning quest that directs our characters to the Sands of Menechtarun, my favorite area :).  Later that night, I logged back on with Erdrique and I eagerly made my way out to the Sands of Menechtarun.  While out there I gathered some slayers and explorers and then hit up the quests: Purge the Fallen Shrine and The Chamber of Kourush.  After some other maintenance tasks after completing these quests I called it a night.

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Ragnar casting a spell on the thugs in Neverwinter.

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Erdrique hunting down some enemies in the Red Fens.

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Erdrique preparing to protect the caravan.

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Erdrique enjoying the moon lit night in the desert.

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Erdrique getting up and personal with a cacodemon (fleshrender) in Purge the Fallen Shrine.

On Tuesday, I logged on with Berann (Level 8 Barbarian) and took him out into Tangleroot Gorge to gather up some more slayers and rares for him during my morning slayer run.  Later that afternoon, I logged on with Hamllin (Level 16 Fighter) and I took him back into the exotic Restless Isles for some ogre and wildmen hunting practice.  That night, I logged on with Lorrikk (Level 12 Monk) and I headed out to the Necropolis and was joined by Helldemons and we knocked out three of the four flagging quests for Necro II: Tomb of the Shadow Guard, Tomb of the Shadow Knight, and Tomb of the Lord.  These were all solid runs.  After we completed those three quests, we both called it a night.  Lorrikk now only needs to finish Tomb of the Shadow King to be ready for the Shadow Crypt.

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Berann making his way through Tangleroot Gorge.

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Hamllin defeating the glass spiders in the underwater caverns of the Restless Isles.

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Lorrikk preparing to enter the quest, Tomb of the Shadow Guard.

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Lorrikk getting annoyed at the umbral worgs in the Tomb of the Shadow Lord.

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Lorrikk and Helldemons making their way through the Tomb of the Shadow Knight.

Wednesday, as usual, was my “short” day of questing.  I did my morning slayer run with Rimuldar (Level 23 Wizard/Magister) who I took out into the King’s Forest prior to me heading off to the office.  The afternoon was devoted to Erdrique, who I logged on and checked his mail and auctions and cleaned up his inventory and caught with that annoying “character maintenance” stuff.  I then took him out to the Lordsmarch Plaza and kicked off the Deception of Stormreach chain and ran the quest Diplomatic Impunity.  I didn’t come across any issues while dealing with the initial assault of Droaam forces.  Looking forward to progressing through this chain and the Attack on Stormreach chain as I collect the monster manual awards for ogres, gnolls, and orcs.

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Rimuldar getting stuck in a bear trap in the King’s Forest.

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Erdrique taking on the dangers of the Skyfall Coast in Diplomatic Impunity.

For Thursday, I logged on with Garrrin (Level 23 Barbarian/Fury of the Wild) and took him through the King’s Forest for my morning slayer run.  During the afternoon, I logged on with Hamllin and took him out into the Restless Isles and collected some more slayers for him out there.  It won’t be much longer until he is finished out there as I believe I’m working on my 1,500 slayer mark, which is the maximum out in Restless Isles.  I will then move Hamllin to complete Ataraxia’s Haven and then he will be off to the Desert :).  Later that night, I logged back on with Garrrin, who has seen quite a bit of action lately considering I played him through the Web of Chaos chain on epic hard last Saturday.  This time, I was joined by Hellsbain and we took on An Offering of Blood and Tomb of the Wizard King on epic hard.  We had a good time moving through those quests and ran into only some minor issues.  After we completed the Wizard King we called it a night.

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Garrrin running into a small bunch of dire bears in the King’s Forest.

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Hamllin exploring the Restless Isles and looking for some ogres.

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Garrrin and Hellsbain fighting the scorrow in An Offering of Blood.

I’m hoping that my runs this weekend will be just as interesting.  I’m hoping to take Erdrique through the Cursed Crypt and more of the Desert quests this weekend.  I also have a number of other level 11 quests I would like to catch up on.  We’ll see how it goes.  I hope everybody else had a good week and I want to wish everybody happy hunting in DDO :)!!

Taking a Brief Look at the Shadow Series Necro II Quest Line

Over the weekend, one of the quests I completed with Erdrique (Level 14 Rogue) was the Shadow Crypt.  The Shadow Crypt is the capstone quest to the Necropolis II quest chain.  To obtain the Shadow Crypt quest, you have to complete the Tomb of the Shadow Guard, Tomb of the Shadow King, Tomb of the Shadow Lord, and Tomb of the Shadow Knight.  I have written about most of these quests in one aspect or another before but I figured this time I would take an overall look at the entire quest line here.

The Shadow series (what I call them anyway) is composed of the four level 8 flagging quests and the one level 9 capstone quest.  You can complete the four flagging quests in any order you want.  However, one thing to be mindful of is that once you complete one of the flagging quests make sure you do not reacquire the quest you just completed.  The only way you can obtain the quest for the Shadow Crypt is if the four flagging quests are marked as being currently completed in your quest journal.  This can get quite aggravating at times.

As you can imagine, the entire quest line is composed of “shadow” type monsters.  These will include shadows, wraiths, umbral gargoyles, umbral worgs, invisible stalkers, and phase spiders.  You will also encounter various cultists as well.  Needless to say, having a ghost touch weapon of pure good or some other type of ghostbane weapon is extremely helpful for all melee characters in this set of quests and having access to large area of affect spells such as firewall and blade barrier are extremely useful for arcane and divine casters.  Some of the most annoying monsters you will encounter in these quests are phase spiders as they tend to have fun jumping in out of the material plane making your attacks miss quite a bit.  They also have the annoying capability of making you wait until they face back to continue on.  Definitely quite annoying.  There are a various of optional names monsters spread throughout these quests that tend to boost your total experience you can get when you complete them, which is a nice benefit indeed.

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Erdrique and Hellbanisher preparing to explore the Shadow Crypt.

The maps to the tombs themselves are quite unique in a few ways.  The Tomb of the Shadow Guard is primarily underwater and can get quite frustrating to move through until you get a nice idea of the maps layout.  The Tomb of the Shadow Knight is the rogues/artificer’s playground as it is littered with traps that can make an adventurer’s life extremely short.  The Tomb of the Shadow Lord forces the party to split up and to explore various levels of the tomb and to meet back up in the center to take on the end boss.  The Tomb of the Shadow King is perhaps the most annoying of these quests as it is designed to be circular with torches that need to be put out with respawning mobs that chase you tirelessly throughout the quest.  And the last quest, the Shadow Crypt, is a multi tiered maze that requires you to find special gears to unlock the last room to get to the end fight.  In all these quests have some interesting mechanics that are found in a lot of other areas.  The Tombs and Crypts themselves are pretty nicely designed in terms of their artwork and spookiness.  I really enjoy the various tapestries, markings, and feel of these areas.

The last thing I wanted to mention is that these quests offer quite a stockpile of experience.  When I completed the Shadow Crypt last weekend, I received over 43,000 experience on elite and I was level 14 in a level 11 quest.  Running these series quests with a streak going on can net you a significant amount of experience.

The Shadow Series is a fun series to run overall, as long as you ghost touch weapon or ghostbane weapon.  One other thing to keep in mind if you use Cannith Crafting.  You will need to make sure that whatever weapon you enchant with ghost touch also has a +1 enhancement applied as well.  You will need this to bypass the damage reduction of the wraiths (at least) in these quests.  Having just a ghost touch weapon of purge good will not mark your weapon as “magical,”  You need to have that +1 enhancement to beat that damage reduction.  I figured this out the hard way :P.

In any case, take a look at these series of quest.  They are different and can be quite challenging, especially during your first go through.  Thanks for reading everybody and happy hunting in the Shadow Tombs!!

Finishing Up Level 8 Quests, Questing Over June 26 and June 28

Although I was out of town and in Atlanta for a workshop from Sunday, June 21st until Friday, June 26th, I still was able to bet back home in time to knock out a number of quests over the last weekend (however, I did fall behind in the blogging schedule once again…argh…I’ll catch up eventually though 🙂 ).  I didn’t get back from my workshop until pretty late on Friday night, June 26th.  I was able to log in with Erdrique (Level 12 Rogue) and to catch up with some of his maintenance tasks (pulling items out of his mail from sold and returned auctions, crunching items down in the crafting hall, posting new auctions, etc..) and then I took him out into the Red Fen for his first foray into those mystical bogs and interesting explorer zone.  I ran through the zone and picked up all of the explorer points, up to 200 slayers or so, and only three rares but still wound up getting a nice junk of experience out there (close to 15,000 experience I believe).  I then called it a night.

Saturday night was much more interesting :).  I started out in the Red Fens to kill off the lesser slayer potion I had still active and then I was joined by Twotoe.  I took a look at the rest of the level 8 quests I needed to complete and we headed out.  We took on the first two quests of the Vault of Night Series to start out the night, Tharashk Arena and The Prisoner.  We quickly breezed through the Tharashk Arena and made short work of the beholders, minotaurs, and tharaahk hounds in The Prisoner.  Once we cashed in those quests, we headed off to another fun story arc, The Ruins of Threnal.  We straight towards the Western Excavation and completed the first two quests in that part of the arc, In Need of Supplies and The Rescue.  I always find Threnal a fun and interesting run, but also it can be quite annoying with all of the slimes/puddings being mixed in with other more vicious enemies.  In any case, we made through those two quests without any issues as well.  Once we advanced the story arc for Threnal, we then rebuffed on the guild airship and then went to the Necropolis.  At this point, the only level 8 quests I still needed were those from Necro II, the Shadow Series of quests.  After we buffed up on the guild airship, and prior to heading out to the Necropolis, I headed over to House Kundarak and to the Cannith Crafting Hall and built up a +1 Ghost Touch Quarterstaff of Pure Good to deal with the many, many shadows, wraiths, specters, umbral worgs, and umbral gargoyles that proliferate in these quests.

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Erdrique starting out Saturday night in the Red Fens.

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Erdrique and Twotoe making their way through the Tharashk Arena.

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Erdrique and Twotoe dealing with the tharaahk hounds in The Prisoner.

The first of the quests we hit up was Tomb of the Shadow Knight.  All of the Shadow quests have a unique feature to them.  The Shadow Knight is known as the “rogue rich” one because it has a number of traps that can be disarmed for various amounts of optional experience.  This was nice since Erdrique is currently working on his rogue life :).  In any case, we made it through there with little difficulty.  The next one we hit up was Tomb of the Shadow Lord.  Tomb of the Shadow Lord is known for having the party split up to progress through the quest.  However, Two and I had no problems dealing with that aspect and completed the quest without many issues.  The next quest was Tomb of the Shadow Guard which is known for being half underwater with a rather complicated map to navigate through.  Two and I did get turned around once or twice as we were swimming through the collapsed portion of the tomb but overall it wasn’t an issue.  The last quest we took on, was Tomb of the Shadow King.  This annoying quest is known for its respawns and more respawns.  This quest did cause us some issues initially, as we ran into a few instances where we gathered too many monsters to handle, but we did, we just took a beating to do so.  But we finished it and we had them all completed on elite.  That particular run was our closing run for the night.

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Erdrique doing his job in the Tomb of the Shadow Knight.

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Erdrique looking through the gate at Twotoe in Tomb of the Shadow Lord.

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Erdrique and Twotoe killing off a mini-boss in Tomb of the Shadow Guard.

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Look at all of the phase spiders in the Tomb of the Shadow King.

On Sunday, I logged on with another level 12 character, my sorcerer Cantlin.  I was quickly joined up with Helldemons and we decided to run through two old but fun quests on elite, because I still needed them with Cantlin, Tear of Dhakaan and Gwylan’s Stand.  Those are both level 7 quests making them level 9 on elite.  Even being level 12, upon completion of both of these quests I still wound up getting a large amount of experience for him.  I did run into some problems in Gwylan’s Stand, as a few of the traps cause me some heart burn as well as having some button issues with my hot bars (go figure).  However, we did complete them rather easily.  After we ran through Gwylan’s Stand, Hell logged out for the night but I took Cantlin into Sorrowdusk Isle for another 10 minutes or so to collect some more slayers before heading to bed.

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Cantlin and Helldemons making their way through Tear of Dhakaan.

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Cantlin cleaning up the night in Sorrowdusk Isle.

So, although I got home late, I still had a strong and productive weekend :).  I hope everybody else did as well.  Thanks for reading everybody and happy hunting!!

Two Days of Questing over the Weekend, December 26th to 28th

This past weekend was a very strong weekend of questing for me, at least in terms of knocking out high experience awarding quests.  I was traveling during Friday, December 26th from North Carolina to Florida and didn’t get any play time :(.  So my questing activities didn’t start until Saturday.

I devoted the entire weekend to questing with Erdrique (Level 12 Monk) to take advantage of the 10% experience bonus and the additional 10% experience VIP bonus.  To start out the questing I took Erdrique out into Sorrowdusk Isle and completed the rest of the slayers and rares out in that zone.  After I completed that zone, I then moved off to finish up the Ruins of Threnal.  I then took on and completed the quests of the Abandoned Excavation (The Missing Expedition, Entering the Gate Chamber, The Gate Chamber) and then I completed the Threnal Arena and the Giant Caves (The Giants Lieutenants, The Giants’ Lair, The Giants’ Supplies).  After completing all of Threnal I then moved off and head on to The Pit.  However, before I did that I leveled up from 11 to 12.  I then blasted through Pit and still earned well over 36,000 experience for the run :).  Once I completed the Pit, I then headed off to the Tomb of the Shadow Guard and completed it on elite.  After the run through the Tomb of the Shadow Guard, I called it a night.

Erd taking on the enemies of Sorrowdusk Isle photo ErdtakingontheenemiesofSorrowduskIsle_zps48f3c24f.jpg
Erdrique working on completing the Sorrowdusk Explorer area.

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Working to locate the missing expedition.

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Erdrique stunning a beholder in Entering the Gate Chamber.

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Erdrique stunning a hill giant hunter in the Gate Chamber.

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Erdrique approaching the arena of Threnal.

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Working through the Giants’ Lair.

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Erdrique doing what he can to destroy the Giants’ supplies.

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Erdrique looking to take out the giant lieutenants.

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Erdrique gazing down the shaft of the Pit.

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Erdrique fighting phase spiders in the Tomb of the Shadow Guard.

On Sunday, I continued through the Shadow Tomb series of quests.  Before I did that however, I went to the Cannith Crafting Hall and decided to create some ghost touch of pure good handwraps because I was having a number of annoying issues in the Tomb of the Shadow Guard from incorporeality misses.  After I created the new handwraps, I head pack out to the Necropolis and hit up the Tomb of the Shadow King and Tomb of the Shadow Knight.  Once I completed these two quests, I was then able to gain access to The Shadow Crypt and I worked my way through that shifting maze to gain gears to finally take on Nerezza.  The Shadow Crypt netted me over 50,000 experience :).

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Fighting and more fighting in the Tomb of the Shadow King.

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Jading a shrouded terror mage in the Tomb of the Shadow Knight.

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Fighting Dontre Lebram in the Shadow Crypt.

At that point, I called it a night.  So even though I missed a day of questing because of traveling issues, I still wracked up quite a bit of experience over the weekend.  I still plan on focusing on Erdrique during the week as well to continue to take advantage of the experience bonus that is currently active and to take advantage of my time off of work before things head back to normal.  Thank you for reading and happy hunting!!

Labor Day and the Week’s Worth of Questing, September 1st to 4th

My questing activities over this week included quest runs with Erdrique (Level 17 Druid), Hamllin (Level 11 Fighter), and Charlock (Level 13 Fighter) and slayer runs with Hamllin, Suppply (Level 8 Paladin), Wapoyei (Level 23 Cleric/Exalted Angel), and Sludgge (Level 20 Rogue/Shadowdancer).  On Monday, I started the week off with some slayer runs with Hamllin.  Since it was Labor Day, I actually logged into DDO later than my usual weekday run because I didn’t have to go into the office, although my wife I did have to go to work that morning (which is why I still logged in).  Hamllin is extremely far behind in his slayer runs when compared to Erdrique.  He is level 11 and is still finishing up the Tangleroot Explorer zone.  After than he will need to completed Three Barrel Cove, Searing Heights, and Sorrowdusk Isle to be approximately where he should be.  I just haven’t taken him into these zones as much as I have with Erdrique.  After running around Tangleroot for a little while, I then logged out for awhile but logged back on later that night, with Hamllin once again.  It was one of those scheduling days where I actually had the same character scheduled for a morning slayer run, an afternoon questing session, and a quest run for the evening.  So, I decided to start the Ruins of Threnal with Hamllin and I took him into the Western Excavation and completed In Need of Supplies and The Rescue.  While I was working on those quests, I was also multitasking and playing with my digital D&D group as well.  Not a bad night of questing for Labor Day :).    

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Hamllin wondering around in Tangleroot and wondering what is brewing.

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Hamllin fighting a horde of spiders at the entrance to the Western Ruins.

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Hamllin making his way to Derward.

On Tuesday, my questing started with my slayer run prior to work with Suppply who was working in Three Barrel Cove.  After I collected some pirate slayers I headed off to work.  I was scheduled to play Erdrique for my afternoon run, so I took him into the Orchard of the Macabre and into the Desecrated Temple of Vol.  On elite, I figured I might have some trouble in the trapped hallway with the spinning blade traps and fire dart traps but I was able to easily navigate my way through it without much difficulty.  The rest of the quest I handled without any issues.  I logged out after that run and made some dinner.  Now on Labor Day, I was scheduled to do a mid-day run with Hamllin but I never got a chance to do that run so I took that opportunity to finish the Western Excavation and completed the quest Secure the Area.  Hamllin blasted through that quest easily and after that I logged on with Charlock and took him into the Tomb of the Shadow Knight where I made my way past his many traps and took on his mummy guardian.  After that, I logged out for the night.  

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Suppply fighting the orcs in Three Barrel Cove.

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Erdrique on the prowl on his way to the Desecrated Temple of Vol in the Orchard.

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Erdrique noticing that the banner in the Desecrated Temple of Vol is the same as that in the Bloody Crypt.

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Hamllin working on Securing the Area.

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Charlock peering down the tunnels of the Crypt of the Shadow Knight.

For Wednesday, I was scheduled to take Wapoyei out into the High Road for my morning slayer run.  So I ventured around out there looking for some slayers and rares.  I still have a large number of journals to find out there so I’m going to have to print me off a map with their locations.  After running around the High Road for a little while I logged out and headed off to work.  When I got back home, I logged on with Hamllin who started on Eastern Excavation of Threnal and completed the first quest, The Library of Threnal.  I didn’t have any issues but that was the last run for the day as it was date night with the misses :). 

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Wapoyei having a grand time in the High Road with his two owlbears.

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Hamllin battling Basthuul in the Library of Threnal.

Thursday morning, I took Sludgge out in the Ruins of Giantold to collect some Stormeye slayers.  The rest of the day was dominated with runs with Erdrique who first ventured out into the Orchard of the Macabre and attempted to run the quest Flesh Maker’s Laboratory.  Key word their was attempted.  I was progressing well through Flesh Maker’s on elite up until I had to activate the two levers in the lightning tunnels.  I hit the first lever without a problem but the second lever didn’t go so well.  I didn’t realize how close I was  to the lightning posts until my hirelings started dropping and then I dropped.  Needless to say…I suffered a party wipe :(.  I will have to attempt Flesh Maker’s again this weekend.  However, I did redeem myself!!  That night, I logged back in with Erdrique and entered the quest Against the Demon Queen on elite on took the fight to Lailat.  I thought for sure I would have problems in here but the quest went rather smoothly.  I did get killed but I was still able to get myself back up and to complete the quest.  So now I have all the level 12 quests completed on elite (minus the raids). 

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Sludgge approaching the Shavarath portal in Gianthold.

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Erdrique burning up the rats on the mounds in the Orchards.

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I suffered a tragic party wipe in Flesh Maker’s laboratory…need some redemption!!

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Erdrique takes on the forces of Lailat in her court.

So the questing over the week was active and I had a fun time.  Looking forward to another fun time this weekend!!  

Hitting up Some Quests, August 11 to August 15

This week’s questing began with my main character, Erdrique (Level 16 Druid), who I took out into the Restless Isles for a typical morning slayer run prior to heading to work.  I had just completed the Ataraxia’s Haven explorer area and now plan on finishing up the Restless Isles before heading out to the Desert.  After I returned home from work, I was scheduled to log on with Erdrique once again for my afternoon run before dinner.  So I took Erdrique into the quest, Eyes of Stone.  I had little difficulty making my way through the Lordsmarch Palace and to the medusa but I did run into some stumbling blocks with her but nothing I couldn’t overcome (Fang died, but surprisingly my hireling did not).  Monday night, while I was also playing my weekly digital D&D game, I logged on with Rimuldar (Level 22 Wizard/Magister) and was joined up with Friedrice to take on the Chains of Flame on epic normal.  It was quite a run, as I was constantly being distracted from my other game, which frequently lead me to do some stupid things and to get pulverized a few times.  However, Friedrice pulled us through and we completed the lengthy run.  After that, I had to call it a night and logged out.

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Erd exploring the Restless Isles.

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Erdrique taking on the Droaam forces in the Lordsmarch Plaza.

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Rimuldar and Friedrice taking on the Chains of Flame.

On Tuesday morning, I logged on with Kolll (Level 21 Ranger/Shiradi Champion) and took him into the wilds of the King’s Forest.  I really enjoy running out there and exploring that particular wildnerness area and look forward to taking other characters out there.  After work, I logged on with Hamllin (Level 10 Fighter) and took him into the Tomb of the Shadow Guard.  This particular run opened my eyes about some aspects of the Cannith Crafting system.  Hamllin didn’t have a ghost touch weapon so I crafted him a ghost touch shortsword of pure good that a lesser ruby of acid slotted in it.  I took that into the quest to realize that the crafter shortsword wasn’t doing a lot of damage because it was being affected by the damage reduction of the incorporal enemies.  It then dawned on me that I needed to add the +1 enhancement bonus to the sword in order to bypass that reduction.  So, although it was painful, I did weed through the Tomb of the Shadow Guard on elite, primarily with the strength behind my Sunblade.  Definitely an interesting run and a learning experience.  Tuesday night, I logged on with Containment (Level 4 Cleric) and took him through many of the solo only quests (The Miller’s Debt, An Explosive Situation, and Arachnophobia) and then I joined up with Zalexia and Rheagon and we hit up the Waterworks and started that chain.  After we finished the first half of the chain, I had to call it a night and told Zalexia and Rheagon I would catch up with them later and then logged out.

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Kolll exploring the King’s Forest.

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Hamllin noticing the strange iconic face in the Tomb of the Shadow Guard.

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Containment looking for the Miller.

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Containment looking to thwart the Quickfoot gang.

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Containment fighting the brown spider queen in Arachnophobia.

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Containment taking Zalexia and Rheagon into Waterworks.

On Wednesday, I ran my spirit shaman Ragnar in my Neverwinter Nights II Original Campaign game.  He is currently hunting around the city of Highcliff.  After I got back from work, it was time for me to log on with Erdrique once again.  This time I took him into the Cursed Crypt.  I had an interesting time during this particular run that lead to a little bit of frustration.  Everything was going fairly well (except for some disconnecting/lag issues) until I hit the last fight.  I misjudged the ability of hireling, who managed to kill the remaining Silver Flame warriors just before I could take out Maldetto.  Oh well, I’ll take him out this weekend!! :).  After than run, I called it a night and spent the rest of the evening with my beautiful wife for date night.

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Ragnar and his gang on the outskirts of the Highcliffs ruins.

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Erd attacking an eternal wizard in the Cursed Crypt.

I was scheduled to log in with Kanndar (Level 10 Paladin) and take him into the Searing Heights for my morning slayer runs Thursday morning.  After running him through the Searing Heights and locating the rest of his explorer points I logged out and headed to work.  For my afternoon run, after work, I logged on with Hamllin and took him into the Tomb of the Shadow Knight.  However, this time I upgraded this ghost touch shortsword with a +1 shard and so he was now dual wielding a +1 ghost touch shortsword of pure good with a lesser acid ruby and a Sunblade.  The attack sequences went much easier and the mobs went down much faster :).  I did have some fun avoiding the traps but overall this quest run was much better than in the Shadow Guard.  During my night runs, I logged on with Stoorage (Level 10 Fighter) and ran through the Fire Caves on hard and elite.  Once those runs were completed I called it a night.

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Kanndar in front of the peak in Searing Heights.

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Hamllin enjoying his upgraded shortsword in the Tomb of the Shadow Knight.

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Stoorage facing off against the ogres in the Fire Caves in Stones Run Red.

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Stoorage fighting hell hounds in the Brood of Flame.

In review the week’s worth of runs were challenging at times and informational :).  Not a bad week’s worth of questing in my opinion.  Well, thanks for reading everybody and happy hunting!!