This past weekend I took Erdrique (Level 18 Druid) along with some other Crypt Crawlers and a few PUGs through one of the more difficult quests, Acid Wit. Acid Wit is located in The Twelve and the quest giver is named Magus Littleton. Evidently Magus Littleton did some experimentation on a clan of Troglodytes and that clan has sworn revenge on him and are trying to bring down the Tower of the Twelve. Magus asks for your help resolving this issue.
The quest is a level 15 quest on normal which makes it a level 17 quest on elite. The enemies you encounter are numerous however the types of enemies you encounter are rather limited. Within the first few steps of the dungeon/cave you will encounter a group of bats but after that initial encounter, the only other monsters you come across are acid stone earth elementals and acid scar troglodytes. The acid stone earth elementals and acid scar troglodytes have some acid resistance, as you can imagine, and the acid stone earth elementals are extremely beefy in damage output and in hit points. There are four types of acid scar troglodytes: acid scar hunters, acid scar warriors, acid scar stalkers, and acid scar shamans. The acid scar shamans are by far the most dangerous. On elite, they really like to spawn comet fall and like to heal their other companions. It is best to knock these enemies out first and to take them out of the equation as soon as possible by either tripping them, hitting them stunning blow, killing them with a instant death spell as soon as they appear, or just ganging up on them. The most annoying of the troglodytes are the acid scar hunters. These are typically the archers in the group and they do a good job at range support especially in the caverns where they are pelting you from above.
Speaking of the caverns, the Acid Scar Caverns are for the most part linear. The path does branch out and you basically have to explore all the paths in order to get the number of acid stone earth elemental kills you need to continue on in the quest. There also becomes a point in the quest where you have to take the splitting paths to activate levers that will open the main door to the final cavern and boss fight. While exploring the Acid Scar Caverns, take heed to stay out of the pools of acid and fire. There are also some spots where there are acid jets that spray the party with bouts of dangerous acid mist. These jets are quite dangerous but they can be times to zip past them. There are also a number of rooms in the caverns that have ledges you have to climb up and around in order to proceed. These ledges are typically filled with the acid scar hunters and they just like to rain down their arrows upon you.
Once you get past these sets of rooms you will be able to enter the last chamber. The last chamber is very large and is transected by a curving ledge that leads to the bottom. The High Theurge is in this room as well as a number of other acid scar troglodytes and acid stone earth elemetnals. As soon as they spot you, they will begin to make their way up to you. The High Theurge can be extremely changeling. She likes to cast acid fog and cometfall as well as healing herself. She will also through down a nasty blade barrier as well. As soon as you see her coming you should hit her as soon as you can.
After you take down the High Theurge, you will be able to enter the treasure room and then you will have the option of finishing off the tribe. They will begin to swarm from the southern wall in the final cavern, filling it with acid scar shaman, warriors, and stalkers. You have to defeat a number of waves to complete the optional but if you do you will get access to another chest.
Overall, Acid Wit is a very challenging quest. Make sure you come prepared for acid damage and fire damage mitigation. It is also a good quest to hunt down troglodytes for your monster manual!! Thanks for reading everybody and happy hunting!! Now get back in game and do some questing in the Acid Scar Caverns!!